Online76.133.206.131:28015checked 12m ago
Cyclops Monthly Server {US}
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Cyclops Monthly Server {US}?
A gather rate is not given in the name of Cyclops Monthly Server {US}. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. VAC from Valve is active as anti-cheat.
What is the map for Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} uses a procedural map of size 4,250 with seed 481893192, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
What is the player count on Cyclops Monthly Server {US}?
On Cyclops Monthly Server {US}, 2 of 50 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours occurred at 22:00 UTC, with 2 players.
Where does Cyclops Monthly Server {US} stand in the rankings of Rust servers?
Over the last seven days, Cyclops Monthly Server {US} ranks #12,020 for player hours, placing it in the top 54% of all ranked servers.
Lists and tags
How should you interpret the tags on Cyclops Monthly Server {US}?
The game's server browser reads these tags from Cyclops Monthly Server {US}: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Cyclops Monthly Server {US} appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Cyclops Monthly Server {US} is placed in these lists: Rust modded servers, listed live and Rust servers in North America. Filter Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more to find it on the server list.
Operator and location
Where can Cyclops Monthly Server {US} be found?
No region tag is published by Cyclops Monthly Server {US}, but its name points to North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 76.133.206.131:28015.
Is the performance on Cyclops Monthly Server {US} good?
Over the last 48 hours the average was 71 server fps, and the lowest was 40. Buildings, deployables and everything else in the world came to a peak of 224,759 entities. 5,920 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How stable is Cyclops Monthly Server {US}, and is it online now?
Cyclops Monthly Server {US} is currently up. Its reported uptime shows a restart roughly 1 hours ago. It was first seen by When Is Rust Force Wipe on 15 October 2026.
Which Rust version is used on Cyclops Monthly Server {US}?
The version on Cyclops Monthly Server {US} is Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does Cyclops Monthly Server {US} wipe?
Too few wipes of Cyclops Monthly Server {US} are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 14 days 6 hours ago.
Join info
What steps are needed to join Cyclops Monthly Server {US}?
Open Rust, press F1 for the console, then type client.connect 76.133.206.131:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
