When Is Rust Force Wipe
86,866 playing now

Online78.29.13.139:28015checked 13m ago

Vanilla PvE, but...

biweekly wipes moddedoxidepve
Players now 2/ 15 13% full
7-day average 3 peak 12
Rank #2,015 top 9%
Last wipe 12d ago biweekly schedule
Next wipe 1d 22h Thu 15 Oct, 17:48 UTC

Players

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep30 Sep4 Oct9 Oct13 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:48 UTC, in 1d 22h. Its biweekly schedule tag · low confidence

Usual gap 10 days between real wipes
Wipe-day peak 10 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

1d 22hThu 15 Oct, 17:48 UTC
15d 22hThu 29 Oct, 17:48 UTC
22d 23hThu 5 Nov, 19:00 UTC FW
29d 22hThu 12 Nov, 17:48 UTC
43d 22hThu 26 Nov, 17:48 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 26 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW12d ago 9+1 queue – running 0
Mon 21 Sep, 17:51 UTC22d ago 10 halved by day 3 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 207 on average 176/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 317/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 59 on average 34/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average 65/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 50 on average 35/ 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average 38/ 250

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Vanilla PvE, but...?

A gather rate is not given in the name of Vanilla PvE, but.... The game's default group cap of 8 players applies. It runs pve, player-versus-player fighting is absent. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.

What map is used on Vanilla PvE, but...?

A procedural map of size 4,500 with seed 1340523506 runs on Vanilla PvE, but..., generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

How many players are on Vanilla PvE, but...?

On Vanilla PvE, but..., 2 of 15 slots are filled right now. Averaging 3 players over seven days, it peaked at 12. In the last 48 hours, the peak hour was 17:00 UTC with an average of 12 players.

What position does Vanilla PvE, but... hold in the Rust server rankings?

Vanilla PvE, but... is in the top 9% of all ranked servers, at #2,015 for player hours over the last seven days.

Lists and tags

What are the tags on Vanilla PvE, but... and what do they mean?

The game's server browser reads these tags from Vanilla PvE, but...: gmvanilla (Game mode): Vanilla survival gameplay; mp15 (Max players): 15 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Vanilla PvE, but... appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Vanilla PvE, but...: Rust modded servers, listed live and Best Rust PvE servers. Filter Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks to find it on the server list.

Operator and location

What is the location of Vanilla PvE, but...?

There is no region published by Vanilla PvE, but.... The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 78.29.13.139:28015.

How smooth is the performance on Vanilla PvE, but...?

The average server fps over the last 48 hours was 102, with a low of 34. Buildings, deployables and everything else in the world came to a peak of 151,697 entities. At its peak it used 4,605 MB of memory. Players feel lag when fps drops and entity counts climb.

How reliable is Vanilla PvE, but..., and is it currently online?

Vanilla PvE, but... is currently up. Its reported uptime shows a restart roughly 15 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 21 September 2026.

What is the Rust version for Vanilla PvE, but...?

Rust network protocol 2634 and build 167584 on Windows is what Vanilla PvE, but... runs. Steam updates your game, but you need the same protocol to join.

Wipe schedule

When does Vanilla PvE, but... wipe?

The schedule of Vanilla PvE, but... cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Thursday 15 October at 17:48 UTC the next wipe is due. The world in play now was built 12 days 1 hours ago. A wipe schedule of every two weeks is published in its tags.

What can you expect on Vanilla PvE, but... when wipe day arrives?

An average of 10 players turned out at the busiest point of its recent wipes. The crowd peaked 26 hours after the latest wipe, and the queue held 1 more. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 3.

Connect

What steps are needed to join Vanilla PvE, but...?

Use the console: press F1 in Rust and enter client.connect 78.29.13.139:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://discord.com/invite/khgSbbBgEW is its website.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp15
Max players 15 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.