When Is Rust Force Wipe
79,752 playing now

Online78.71.217.65:28019checked 10m ago

[VSFF]SagullCove

moddedoxidepve
Players now 0/ 32 0% full
7-day average 0 peak –
Rank #15,983 top 71%
Last wipe 9h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123410:0012:0013:0015:0016:0018:00Wiped Tue 13 Oct, 10:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0012:0013:0015:0016:0018:00Wiped Tue 13 Oct, 10:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 12.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Thu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:30 UTC9h ago – – running 0
Thu 17 Sep, 21:19 UTC25d ago 1 – – 0
Thu 17 Sep, 13:45 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 207 on average 177/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 290/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 78 on average 88/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average 80/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 67/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average 28/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on [VSFF]SagullCove?

A gather rate is not given in the name of [VSFF]SagullCove. Groups can reach 8 players, the default for the game. It runs pve, player-versus-player fighting is absent. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.

What map is used on [VSFF]SagullCove?

The map on [VSFF]SagullCove is procedural, of size 5,000 and seed 186098361, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player count

How many players are on [VSFF]SagullCove?

[VSFF]SagullCove holds 0 players of its 32 slots at the moment. The seven-day average player count is 0.

Where does [VSFF]SagullCove stand in the rankings of Rust servers?

[VSFF]SagullCove is in the top 71% of all ranked servers, at #15,983 for player hours over the last seven days.

Tags

What are the tags on [VSFF]SagullCove and what do they mean?

These tags are set by [VSFF]SagullCove and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): It holds up to 32 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does [VSFF]SagullCove appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature [VSFF]SagullCove: Rust modded servers, listed live and Best Rust PvE servers. Filter Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.

Server details

What is the location of [VSFF]SagullCove?

No region is published by [VSFF]SagullCove. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 78.71.217.65:28019.

How smooth is the performance on [VSFF]SagullCove?

The average server fps over the last 48 hours was 80, with a low of 55. Buildings, deployables and everything else in the world came to a peak of 136,713 entities. 3,483 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of [VSFF]SagullCove?

You can connect to [VSFF]SagullCove at this moment. About 7 hours ago is when it last restarted, based on its reported uptime. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for [VSFF]SagullCove?

Rust network protocol 2634 and build 167781 on Linux is what [VSFF]SagullCove runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does [VSFF]SagullCove wipe?

No next wipe can be predicted for [VSFF]SagullCove, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 9 hours ago.

What happens on wipe day for [VSFF]SagullCove?

The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 38 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 2.

How to join

What is the process to join [VSFF]SagullCove?

Use the console: press F1 in Rust and enter client.connect 78.71.217.65:28019. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players It holds up to 32 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.