Online80.242.59.71:10000checked 9m ago
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 10:02 UTC, in 1d 3h. Every Friday at 10:02 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 591, 3 hours in, with 172 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:02 UTC5d ago | 591+172 queue | – | running | 62 |
| Fri 2 Oct, 10:01 UTC12d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC19d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC26d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
By its name, Magic Rust #14 — Modded 2x (No limit) | Pyccкий gathers at 2x. Up to 300 players are allowed in a group. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What map is used on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
A procedural map of size 4,000 with seed 1112022 runs on Magic Rust #14 — Modded 2x (No limit) | Pyccкий, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name ДЛЯ CЛAБЫX ПK.
Player count
How many players are on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий holds 37 players of its 100 slots at the moment. The seven-day average is 230 players, with a peak of 591. The busiest time in the last 48 hours was 15:00 UTC, when the average was 321 players.
What position does Magic Rust #14 — Modded 2x (No limit) | Pyccкий hold in the Rust server rankings?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий is in the top 0.1% of all ranked servers, at #29 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The game's server browser reads these tags from Magic Rust #14 — Modded 2x (No limit) | Pyccкий: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds up to 100 players; ts300 (Group limit): The maximum team size is 300; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; jp2 (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Who is the operator of Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The magicrust.gg hostname published by Magic Rust #14 — Modded 2x (No limit) | Pyccкий is also used by 35 other servers we track, suggesting the same operator runs them.
Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Magic Rust #14 — Modded 2x (No limit) | Pyccкий: EU Rust servers, Rust modded servers, listed live and 2x Rust servers. Its filters on the server list are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 200+ on average.
Operator and location
What is the location of Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
No region tag is published by Magic Rust #14 — Modded 2x (No limit) | Pyccкий, but its name points to Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 80.242.59.71:10000.
How smooth is the performance on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Over the last 48 hours the average was 48 server fps, and the lowest was 48. The world held as many as 356,747 entities: buildings, deployables and all other objects. 9,780 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
You can connect to Magic Rust #14 — Modded 2x (No limit) | Pyccкий at this moment. About 22 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What is the Rust version for Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The version on Magic Rust #14 — Modded 2x (No limit) | Pyccкий is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
How often does Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipe, and when?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий follows a wipe rhythm of every Friday at 10:02 UTC. On Friday 16 October at 10:02 UTC the next wipe is due. The world in play now was built 5 days 20 hours ago. The tags list a weekly wipe schedule.
What happens on wipe day for Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
An average of 591 players turned out at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked, with 172 more waiting in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 5.
Join info
What is the process to join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Use the console: press F1 in Rust and enter client.connect 80.242.59.71:10000. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://magicrust.gg/serv14.
Server tags
what each one meansPublished as mp100,ptrak,jp2,$r?,v2634,^w,gmrust,cs167781,ts300,^o^z
Game
gmrust
mp100
ts300
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
