Offline81.141.211.204:28015checked 7d ago
Production-test-server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:03 UTC7d ago | 1 | – | running | 0 |
| Sun 4 Oct, 12:11 UTC9d ago | 1 | – | 2 days | 0 |
| Thu 1 Oct, 11:42 UTC12d ago | 1 | – | 3 days | 1 |
| Tue 29 Sep, 17:24 UTC14d ago | 1 | – | 1.8 days | 0 |
| Sat 26 Sep, 21:43 UTC17d ago | 1 | held half | 2.8 days | 0 |
| Thu 17 Sep, 11:41 UTC26d ago | 1 | halved by day 2 | 9.4 days | 1 |
| Wed 16 Sep, 09:10 UTC27d ago | 1 | – | 1.1 days | 1 |
| Wed 16 Sep, 01:02 UTC28d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Production-test-server?
No gather rate appears in the name of Production-test-server. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Plugins number Carbon on this server. The server has VAC on: Valve's anti-cheat.
Player stats
How populated is Production-test-server?
Right now Production-test-server is offline, with its last appearance 7 days 18 hours ago.
What is Production-test-server's ranking among Rust servers?
Production-test-server is in the top 61% of all ranked servers, at #13,767 for player hours over the last seven days.
Tags
What is the meaning of the tags on Production-test-server?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): The plugin framework is Carbon from the tags Production-test-server publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Production-test-server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Production-test-server: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
What is the location of Production-test-server?
Region: not published by Production-test-server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 81.141.211.204:28015.
What is the uptime and reliability of Production-test-server?
The last time Production-test-server was seen was 7 days 18 hours ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 14 September 2026.
What is the Rust version for Production-test-server?
Rust network protocol 2634 and build 166652 on Windows is what Production-test-server runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
How often does Production-test-server wipe, and when?
Once a month, Production-test-server wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 7 days 20 hours ago. The tags carry a monthly wipe schedule.
What can you expect on Production-test-server when wipe day arrives?
Its recent wipes averaged 1 players at peak. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, the crowd fell below half by day 2.
How to join
What is the process to join Production-test-server?
Use the console: press F1 in Rust and enter client.connect 81.141.211.204:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.