Online81.163.20.131:28215checked 10m ago
SCRAPNOIR | STAGE (closed test)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:27 UTC20h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on SCRAPNOIR | STAGE (closed test)?
No gather rate appears in the name of SCRAPNOIR | STAGE (closed test). The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for SCRAPNOIR | STAGE (closed test)?
A procedural map of size 4,000 with seed 18102026 runs on SCRAPNOIR | STAGE (closed test), generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name Custom Map.
Population
How many players are on SCRAPNOIR | STAGE (closed test)?
The current population of SCRAPNOIR | STAGE (closed test) is 0, out of 10 slots. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 17:00 UTC, when the average was 1 players.
Where does SCRAPNOIR | STAGE (closed test) stand in the rankings of Rust servers?
Over the last seven days, SCRAPNOIR | STAGE (closed test) ranks #13,225 for player hours, placing it in the top 60% of all ranked servers.
Lists and tags
What is the meaning of the tags on SCRAPNOIR | STAGE (closed test)?
The game's server browser reads these tags from SCRAPNOIR | STAGE (closed test): gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does SCRAPNOIR | STAGE (closed test) appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature SCRAPNOIR | STAGE (closed test): Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
Where can SCRAPNOIR | STAGE (closed test) be found?
No region is published by SCRAPNOIR | STAGE (closed test). The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 81.163.20.131:28215.
Is the performance on SCRAPNOIR | STAGE (closed test) good?
The average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world came to a peak of 89,486 entities. At its peak it used 2,408 MB of memory. Players feel lag when fps drops and entity counts climb.
How stable is SCRAPNOIR | STAGE (closed test), and is it online now?
You can connect to SCRAPNOIR | STAGE (closed test) at this moment. The uptime it reports puts the last restart at about 1 hours ago. It was first seen by When Is Rust Force Wipe on 18 October 2026.
What Rust version is SCRAPNOIR | STAGE (closed test) on?
The version on SCRAPNOIR | STAGE (closed test) is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does SCRAPNOIR | STAGE (closed test) wipe, and when?
The wipes of SCRAPNOIR | STAGE (closed test) on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 15 hours ago.
Join info
How can you connect to SCRAPNOIR | STAGE (closed test)?
Use the console: press F1 in Rust and enter client.connect 81.163.20.131:28215. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://scrapnoir.com is its website.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.