Offline81.196.215.13:28018checked 5d ago
Test Server Creative
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:57 UTC6d ago | 1 | – | running | 0 |
| Sun 4 Oct, 21:27 UTC10d ago | 2 | – | 3.8 days | 1 |
| Sun 4 Oct, 09:35 UTC10d ago | 2 | – | 0.5 days | 1 |
| Sat 3 Oct, 23:15 UTC11d ago | 2 | – | 0.4 days | 1 |
| Sat 3 Oct, 16:26 UTC11d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 08:46 UTC11d ago | 2 | – | 0.3 days | 1 |
| Fri 2 Oct, 14:31 UTC12d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 07:55 UTC13d ago | 1 | – | 0.3 days | 1 |
| Thu 1 Oct, 20:32 UTC FW13d ago | 2 | – | 0.5 days | 2 |
| Thu 1 Oct, 10:45 UTC13d ago | 2 | – | 0.4 days | 0 |
| Wed 30 Sep, 19:44 UTC14d ago | 2 | – | 0.6 days | 1 |
| Wed 30 Sep, 13:10 UTC14d ago | 2 | – | 0.3 days | 1 |
| Tue 29 Sep, 22:48 UTC15d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Test Server Creative?
A gather rate is not given in the name of Test Server Creative. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What is the player count on Test Server Creative?
Test Server Creative is not online at present; the last time it was seen was 5 days 12 hours ago. The seven-day average is 0 players, with a peak of 1.
What is Test Server Creative's ranking among Rust servers?
Test Server Creative is in the top 62% of all ranked servers, at #13,672 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Test Server Creative?
The game's server browser reads these tags from Test Server Creative: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Test Server Creative appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Test Server Creative: Rust creative servers, Rust modded servers, listed live and Rust build and creative servers. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
Where can Test Server Creative be found?
There is no region published by Test Server Creative. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 81.196.215.13:28018.
How stable is Test Server Creative, and is it online now?
Test Server Creative is currently offline, with the last sighting 5 days 12 hours ago. It was up for 28 of the last 7 full days' 168 hours, 17% of the time. It was first seen by When Is Rust Force Wipe on 17 September 2026.
Which Rust version is used on Test Server Creative?
Rust network protocol 2634 and build 166494 on Windows is what Test Server Creative runs. Steam updates your game, but you need the same protocol to join.
Wipe info
On what schedule does Test Server Creative wipe?
There is no next wipe to predict for Test Server Creative: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 6 days 15 hours ago.
What happens on wipe day for Test Server Creative?
The recent wipes of this server drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked.
Join info
What is the process to join Test Server Creative?
Use the console: press F1 in Rust and enter client.connect 81.196.215.13:28018. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.