When Is Rust Force Wipe
74,928 playing now

Offline82.153.118.122:28015checked 2d ago

Paradise Lost

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,915 top 72%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.4 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 12:47 UTC23d ago 1 – running 0
Fri 18 Sep, 18:33 UTC25d ago 1 held half 2.8 days 0
Wed 16 Sep, 17:02 UTC27d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 190/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 189/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 49/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 59/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Paradise Lost?

The name of Paradise Lost gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

What is the map for Paradise Lost?

A procedural map of size 3,500 with seed 1836326490 runs on Paradise Lost, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How populated is Paradise Lost?

At the moment Paradise Lost is offline, and it was last online 2 days 19 hours ago. The seven-day average player count is 0.

What position does Paradise Lost hold in the Rust server rankings?

Over the last seven days, Paradise Lost ranks #15,915 for player hours, placing it in the top 72% of all ranked servers.

Tags

How should you interpret the tags on Paradise Lost?

These tags are set by Paradise Lost and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs164530 (Build): The current game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Paradise Lost appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Paradise Lost: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more to find it on the server list.

Server details

Where can Paradise Lost be found?

There is no region published by Paradise Lost. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 82.153.118.122:28015.

What is the uptime and reliability of Paradise Lost?

Right now Paradise Lost is down; the last sighting was 2 days 19 hours ago. It was up 116 of 168 hours in the last 7 full days, 69% of the time. It was first seen by When Is Rust Force Wipe on 15 September 2026.

What Rust version is Paradise Lost on?

The version on Paradise Lost is Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does Paradise Lost wipe?

There is no next wipe to predict for Paradise Lost: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 23 days 1 hours ago.

What can you expect on Paradise Lost when wipe day arrives?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.

Connect

How can you connect to Paradise Lost?

Enter client.connect 82.153.118.122:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2633
Protocol Your game version must match protocol 2633 to connect.
cs164530
Build The current game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.