When Is Rust Force Wipe
74,097 playing now

Offline82.194.22.117:28015checked 11d ago

TIER.ID | Internal Competitive

moddedcarbon
Players now 0/ 1000 0% full
7-day average 0 peak –
Rank #16,011 top 70%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 168/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 188/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 39/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on TIER.ID | Internal Competitive?

No gather rate appears in the name of TIER.ID | Internal Competitive. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Player count

How many players are on TIER.ID | Internal Competitive?

TIER.ID | Internal Competitive is not online at present; the last time it was seen was 11 days 21 hours ago.

Where does TIER.ID | Internal Competitive stand in the rankings of Rust servers?

Over the last seven days, TIER.ID | Internal Competitive ranks #16,011 for player hours, placing it in the top 70% of all ranked servers.

Lists and tags

What are the tags on TIER.ID | Internal Competitive and what do they mean?

The game's server browser reads these tags from TIER.ID | Internal Competitive: gmrust (Game mode): Standard survival gameplay; mp1000 (Max players): It holds up to 1,000 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does TIER.ID | Internal Competitive appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, TIER.ID | Internal Competitive is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the location of TIER.ID | Internal Competitive?

Region: not published by TIER.ID | Internal Competitive. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 82.194.22.117:28015.

How stable is TIER.ID | Internal Competitive, and is it online now?

Right now TIER.ID | Internal Competitive is down; the last sighting was 11 days 21 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 3 October 2026.

Which Rust version is used on TIER.ID | Internal Competitive?

On Linux, TIER.ID | Internal Competitive runs Rust network protocol 2634 and build 166494. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does TIER.ID | Internal Competitive wipe, and when?

Too few wipes of TIER.ID | Internal Competitive are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 11 days 23 hours ago.

How to join

What is the process to join TIER.ID | Internal Competitive?

Use the console: press F1 in Rust and enter client.connect 82.194.22.117:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp1000
Max players It holds up to 1,000 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework used.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.