Online82.21.2.36:24939checked 7m ago
SR Developed Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:33 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 10:35 UTC1d ago | – | – | – | 1 |
| Sun 11 Oct, 15:19 UTC2d ago | – | – | – | 0 |
| Sat 10 Oct, 15:01 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 12:40 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 14:12 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 12:25 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 09:39 UTC4d ago | – | – | – | 0 |
| Tue 6 Oct, 05:38 UTC7d ago | 3 | halved by day 1 | 3.2 days | 0 |
| Mon 5 Oct, 10:19 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 05:32 UTC8d ago | 3 | – | 1 days | 0 |
| Thu 1 Oct, 18:10 UTC FW12d ago | 1 | halved by day 1 | 3.5 days | 0 |
| Sat 26 Sep, 08:45 UTC17d ago | 1 | held half | 5.4 days | 0 |
| Thu 24 Sep, 13:50 UTC19d ago | 1 | – | 1.8 days | 0 |
| Thu 24 Sep, 08:57 UTC19d ago | – | – | – | 0 |
| Thu 24 Sep, 06:29 UTC19d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 10:52 UTC20d ago | 2 | – | 0.8 days | 0 |
| Tue 22 Sep, 07:02 UTC21d ago | 3 | – | 1.2 days | 0 |
| Mon 21 Sep, 15:35 UTC22d ago | – | – | – | 1 |
| Mon 21 Sep, 14:50 UTC22d ago | 3 | – | 0.7 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on SR Developed Server?
The name of SR Developed Server gives no gather rate. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
What is the map for SR Developed Server?
A procedural map of size 3,500 with seed 1337 runs on SR Developed Server, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is Custom Map.
Population
How many players are on SR Developed Server?
The current population of SR Developed Server is 0, out of 80 slots. Averaging 0 players over seven days, it peaked at 4. The highest average over the last 48 hours occurred at 14:00 UTC, with 2 players.
What position does SR Developed Server hold in the Rust server rankings?
Over the last seven days, SR Developed Server ranks #6,129 for player hours, placing it in the top 27% of all ranked servers.
Lists and tags
What are the tags on SR Developed Server and what do they mean?
These tags are set by SR Developed Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): 80 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does SR Developed Server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include SR Developed Server: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days to find it on the server list.
Server info
What is the location of SR Developed Server?
Region: not published by SR Developed Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 82.21.2.36:24939.
What is the performance like on SR Developed Server?
The average server fps over the last 48 hours was 30, with a low of 30. The world held as many as 55,807 entities: buildings, deployables and all other objects. At its peak it used 2,455 MB of memory. When fps is low and entities climb, players feel it as lag.
How stable is SR Developed Server, and is it online now?
SR Developed Server is currently up. Its reported uptime shows a restart roughly 3 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for SR Developed Server?
Rust network protocol 2634 and build 167584 on Linux is what SR Developed Server runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
How often does SR Developed Server wipe, and when?
None of the resets on SR Developed Server is a wipe. It makes a new world every few hours and keeps no wipe schedule.
How to join
What is the process to join SR Developed Server?
Use the console: press F1 in Rust and enter client.connect 82.21.2.36:24939. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp80,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp80
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.