When Is Rust Force Wipe
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OnlineEA82.21.2.4:4110checked 8m ago

test 290011

solo weekly wipes vanillaoxide
Players now 0/ 3 0% full
7-day average 0 peak 1
Rank #14,175 top 63% · #476 in EA
Last wipe 4d ago weekly schedule
Next wipe 2d 10h Fri 16 Oct, 08:24 UTC

Players

AveragePeak
00.250.50.75116:0017:0018:0019:0020:00

Hourly average and peak, UTC.

Server performance

010020030040016:0017:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 63% of all ranked servers, top 91% in EA, and #197 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 08:24 UTC, in 2d 10h. Its weekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

2d 10hFri 16 Oct, 08:24 UTC
9d 10hFri 23 Oct, 08:24 UTC
16d 10hFri 30 Oct, 08:24 UTC
22d 21hThu 5 Nov, 19:00 UTC FW
23d 10hFri 6 Nov, 08:24 UTC
30d 10hFri 13 Nov, 08:24 UTC
37d 10hFri 20 Nov, 08:24 UTC
44d 10hFri 27 Nov, 08:24 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:24 UTC4d ago 1 – running 0
Fri 2 Oct, 04:43 UTC11d ago 1 held half 7.2 days 0
Fri 25 Sep, 06:28 UTC18d ago 1 held half 6.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/9EA · solo · weekly · 34 on average 4/ 100
独角兽|10.8号|清档|独狼|萌新EA · solo · weekly · 32 on average 0/ 200
单宇宙|10.11号|独狼|萌新|禁止组队EA · solo · weekly · 30 on average 1/ 200
单世界|10.13号|独狼|萌新|禁止组队EA · solo · weekly · 23 on average 53/ 200
[JP] RUST☆STAR - SoloOnly/Under3000H|Wed/水曜日|10/07EA · solo · weekly · 13 on average 6/ 100
青山仿官-萌新养老,周清,独狼,10.9-19:15新EA · solo · weekly · 2 on average 1/ 119

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on test 290011?

No gather rate appears in the name of test 290011. No teams: solo play only. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. Oxide plugins are in use. Its self-description is vanilla: this is Facepunch's standard game, with unchanged rates, kits and rules. The server has VAC on: Valve's anti-cheat.

What is the map for test 290011?

test 290011 uses a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is Custom Map.

Player count

What is the player count on test 290011?

The current population of test 290011 is 0, out of 3 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 16:00 UTC, when the average was 0 players.

What is test 290011's ranking among Rust servers?

test 290011 is #14,175 on player hours over the last seven days, #476 in Asia, and in the top 63% of all ranked servers. It holds #197 among solo servers.

Tags

What are the tags on test 290011 and what do they mean?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp3 (Max players): It holds up to 3 players; ts1 (Group limit): A team may contain up to 1 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): The current game build is 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^w (Weekly): It wipes every week; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; EA (East Asia): In the server browser, this appears under East Asia from the tags test 290011 publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does test 290011 appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature test 290011: Best Rust community servers, Solo Rust servers and Vanilla Rust servers, live. Filter Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week to find it on the server list.

Server details

What is the location of test 290011?

The EA tag means test 290011 lists itself in Asia. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 82.21.2.4:4110.

What is the performance like on test 290011?

It held an average of 212 server fps over the last 48 hours, never below 193. The world held as many as 76,553 entities: buildings, deployables and all other objects. 1,945 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How stable is test 290011, and is it online now?

test 290011 is currently up. The uptime it reports puts the last restart at about 1 hours ago. It was up 1 of 168 hours in the last 7 full days, 1% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on test 290011?

Rust network protocol 2634 and build 167781 on Linux is what test 290011 runs. Steam updates your game, but you need the same protocol to join.

Wipe schedule

How often does test 290011 wipe, and when?

The schedule of test 290011 cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Friday 16 October at 08:24 UTC. It has been running its current world since 4 days 13 hours ago. The tags list a weekly wipe schedule.

What happens on wipe day for test 290011?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

How to join

What steps are needed to join test 290011?

Use the console: press F1 in Rust and enter client.connect 82.21.2.4:4110. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^w,^v,EA,gmrust,cs167781,ts1,^o

Game

gmrust
Game mode Standard survival gameplay.
mp3
Max players It holds up to 3 players.
ts1
Group limit A team may contain up to 1 players.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build The current game build is 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly It wipes every week.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EA
East Asia In the server browser, this appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.