OnlineEU82.38.2.150:28015checked 12m ago
[EU] Dawgs - Build Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC11h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on [EU] Dawgs - Build Server?
The name of [EU] Dawgs - Build Server gives no gather rate. Up to 8 players form a group, which is the game's default. It runs build & creative, sandbox construction and no gathering. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What is the map for [EU] Dawgs - Build Server?
[EU] Dawgs - Build Server uses a procedural map of size 6,000 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The map is named Custom Map.
Population
How many players are on [EU] Dawgs - Build Server?
The current population of [EU] Dawgs - Build Server is 0, out of 50 slots. The seven-day average is 1 players, with a peak of 2. In the last 48 hours, the peak hour was 15:00 UTC with an average of 2 players.
What position does [EU] Dawgs - Build Server hold in the Rust server rankings?
[EU] Dawgs - Build Server is #9,788 on player hours over the last seven days, #2,173 in Europe, and in the top 44% of all ranked servers.
Tags
What is the meaning of the tags on [EU] Dawgs - Build Server?
The game's server browser reads these tags from [EU] Dawgs - Build Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^c (Creative): Creative building: no gathering required, build freely; ^k (Build server): Design and practise your base builds here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EU (Europe): Its place in the server browser is under Europe. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does [EU] Dawgs - Build Server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature [EU] Dawgs - Build Server: Rust creative servers, EU Rust servers, Rust modded servers, listed live and Rust build and creative servers. These filters show it on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What is the location of [EU] Dawgs - Build Server?
With its EU tag, [EU] Dawgs - Build Server lists itself in Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 82.38.2.150:28015.
How smooth is the performance on [EU] Dawgs - Build Server?
It held an average of 240 server fps over the last 48 hours, never below 239. Buildings, deployables and everything else in the world came to a peak of 2,942 entities. 2,191 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of [EU] Dawgs - Build Server?
Right now [EU] Dawgs - Build Server is up. Its reported uptime shows a restart roughly 8 hours ago. First seen by When Is Rust Force Wipe on 13 October 2026.
What is the Rust version for [EU] Dawgs - Build Server?
Rust network protocol 2634 and build 167781 on Linux is what [EU] Dawgs - Build Server runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
When does [EU] Dawgs - Build Server wipe?
Its rhythm cannot be told from the wipes of [EU] Dawgs - Build Server on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 10 hours ago.
How to join
What is the process to join [EU] Dawgs - Build Server?
Open Rust, press F1 for the console, then type client.connect 82.38.2.150:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^c
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.