When Is Rust Force Wipe
36,275 playing now

Offline83.134.186.18:28015checked 1d ago

Takaro Dev Rust

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #13,380 top 60%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75105:0007:0008:0010:0011:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep1 Oct6 Oct10 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW12d ago 1 – running 1
Thu 1 Oct, 09:58 UTC12d ago 1 – 0.4 days 0
Mon 21 Sep, 20:12 UTC22d ago 0 – 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 21/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 26/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Takaro Dev Rust?

No gather rate appears in the name of Takaro Dev Rust. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Plugins number Carbon on this server. The server has VAC off: Valve's anti-cheat.

Which map is running on Takaro Dev Rust?

The map on Takaro Dev Rust is procedural, made by the game.

Player count

What is the player count on Takaro Dev Rust?

Takaro Dev Rust is not online at present; the last time it was seen was 38 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 07:00 UTC, when the average was 0 players.

Where does Takaro Dev Rust stand in the rankings of Rust servers?

Takaro Dev Rust is in the top 60% of all ranked servers, at #13,380 for player hours over the last seven days.

Tags

How should you interpret the tags on Takaro Dev Rust?

The game's server browser reads these tags from Takaro Dev Rust: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): The plugin framework is Carbon. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Takaro Dev Rust appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Takaro Dev Rust is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the location of Takaro Dev Rust?

Region: not published by Takaro Dev Rust. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 83.134.186.18:28015.

How stable is Takaro Dev Rust, and is it online now?

The last time Takaro Dev Rust was seen was 38 hours ago; it is offline right now. It was up 134 of 168 hours in the last 7 full days, 80% of the time. The first sighting of it by When Is Rust Force Wipe was on 21 September 2026.

Which Rust version is used on Takaro Dev Rust?

Rust network protocol 2634 and build 167398 on Linux is what Takaro Dev Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does Takaro Dev Rust wipe, and when?

There is no next wipe to predict for Takaro Dev Rust: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 12 days 9 hours ago.

What can you expect on Takaro Dev Rust when wipe day arrives?

An average of 1 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How to join

How can you connect to Takaro Dev Rust?

Open Rust, press F1 for the console, then type client.connect 83.134.186.18:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp10
Max players 10 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.