When Is Rust Force Wipe
34,770 playing now

Online85.12.211.252:28015checked 10m ago

LOST RUST PVE

biweekly wipes moddedoxidepve
Players now 2/ 100 2% full
7-day average 4 peak 12
Rank #1,691 top 8%
Last wipe 12d ago biweekly schedule
Next wipe 3d 3h Sat 17 Oct, 08:45 UTC

Players

AveragePeak
02.557.51005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 08:45 UTC, in 3d 3h. Its biweekly schedule tag · low confidence

Usual gap 7.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 14 players, last three wipes
Crowd held 0% else halves by day 11

Coming wipes

3d 3hSat 17 Oct, 08:45 UTC
17d 3hSat 31 Oct, 08:45 UTC
22d 14hThu 5 Nov, 19:00 UTC FW
31d 3hSat 14 Nov, 08:45 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:45 UTC10d ago 15 – running 5
Thu 1 Oct, 18:25 UTC FW12d ago 15 – 1.6 days 3
Thu 17 Sep, 16:23 UTC26d ago 12 halved by day 11 14.1 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 61/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 203 on average 203/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average 52/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average 11/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average 42/ 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average 27/ 250

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on LOST RUST PVE?

The name of LOST RUST PVE gives no gather rate. Groups can reach 8 players, the default for the game. pve is the game mode, no combat against other players. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.

What is the map for LOST RUST PVE?

The map on LOST RUST PVE is procedural, of size 4,250 and seed 874806, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Population

How populated is LOST RUST PVE?

The current population of LOST RUST PVE is 2, out of 100 slots. Averaging 4 players over seven days, it peaked at 12. The highest average over the last 48 hours occurred at 15:00 UTC, with 8 players.

Where does LOST RUST PVE stand in the rankings of Rust servers?

Over the last seven days, LOST RUST PVE ranks #1,691 for player hours, placing it in the top 8% of all ranked servers.

Lists and tags

How should you interpret the tags on LOST RUST PVE?

The game's server browser reads these tags from LOST RUST PVE: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): The current game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does LOST RUST PVE appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, LOST RUST PVE is placed in these lists: Rust modded servers, listed live and Best Rust PvE servers. Filter Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks to find it on the server list.

Server info

What is the location of LOST RUST PVE?

There is no region published by LOST RUST PVE. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 85.12.211.252:28015.

What is the performance like on LOST RUST PVE?

The average server fps over the last 48 hours was 56, with a low of 30. The world held as many as 137,946 entities: buildings, deployables and all other objects. 3,956 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How reliable is LOST RUST PVE, and is it currently online?

LOST RUST PVE is currently up. The uptime it reports puts the last restart at about 3 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on LOST RUST PVE?

Rust network protocol 2634 and build 167398 on Linux is what LOST RUST PVE runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does LOST RUST PVE wipe?

The prediction for LOST RUST PVE follows its tag because the wipes on record are too few to confirm the schedule. On Saturday 17 October at 08:45 UTC the next wipe is due. The world in play now was built 12 days 10 hours ago. A wipe schedule of every two weeks is published in its tags.

What happens on wipe day for LOST RUST PVE?

The recent wipes of this server drew an average peak of 14 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 11.

Join info

What is the process to join LOST RUST PVE?

Enter client.connect 85.12.211.252:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://lostrust.online/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167398
Build The current game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.