Online85.134.72.218:28015checked 8m ago
GodsForsakenLand
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:01 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on GodsForsakenLand?
A gather rate is not given in the name of GodsForsakenLand. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
What is the map for GodsForsakenLand?
A procedural map of size 4,500 with seed 9876513 runs on GodsForsakenLand, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
How many players are on GodsForsakenLand?
On GodsForsakenLand, 0 of 10 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 16:00 UTC, when the average was 2 players.
What position does GodsForsakenLand hold in the Rust server rankings?
Over the last seven days, GodsForsakenLand ranks #7,115 for player hours, placing it in the top 32% of all ranked servers.
Lists and tags
What are the tags on GodsForsakenLand and what do they mean?
The game's server browser reads these tags from GodsForsakenLand: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does GodsForsakenLand appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature GodsForsakenLand: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Operator and location
Where can GodsForsakenLand be found?
Region: not published by GodsForsakenLand. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 85.134.72.218:28015.
What is the performance like on GodsForsakenLand?
The average server fps over the last 48 hours was 116, with a low of 96. The world held as many as 113,301 entities: buildings, deployables and all other objects. 6,506 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How stable is GodsForsakenLand, and is it online now?
GodsForsakenLand is currently up. The uptime it reports puts the last restart at about 9 days 17 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 3 October 2026.
What is the Rust version for GodsForsakenLand?
Rust network protocol 2634 and build 166652 on Windows is what GodsForsakenLand runs. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does GodsForsakenLand wipe, and when?
The wipes of GodsForsakenLand on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 10 days 5 hours ago.
What happens on wipe day for GodsForsakenLand?
The recent wipes of this server drew an average peak of 2 players. The peak of the crowd on the latest wipe came 11 hours after the wipe.
How to join
How can you connect to GodsForsakenLand?
Enter client.connect 85.134.72.218:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.