When Is Rust Force Wipe
66,836 playing now

Online85.14.211.6:20000checked 10m ago

4Netplayers 311023

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.8 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:12 UTC7d ago 0 – running 0
Sun 4 Oct, 03:10 UTC9d ago 0 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 338/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 336/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 321/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 288/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 54/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 244/ 400

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on 4Netplayers 311023?

No gather rate appears in the name of 4Netplayers 311023. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for 4Netplayers 311023?

The map on 4Netplayers 311023 is procedural, of size 4,000 and seed 1234567890, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How populated is 4Netplayers 311023?

4Netplayers 311023 holds 0 players of its 10 slots at the moment. The seven-day average player count is 0.

What position does 4Netplayers 311023 hold in the Rust server rankings?

Over the last seven days, 4Netplayers 311023 ranks #15,977 for player hours, placing it in the top 71% of all ranked servers.

Server tags

What are the tags on 4Netplayers 311023 and what do they mean?

The game's server browser reads these tags from 4Netplayers 311023: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167231 (Build): The current game build is 167231; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does 4Netplayers 311023 appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, 4Netplayers 311023 is placed in these lists: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.

Server details

Where can 4Netplayers 311023 be found?

Region: not published by 4Netplayers 311023. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 85.14.211.6:20000.

How smooth is the performance on 4Netplayers 311023?

It held an average of 30 server fps over the last 48 hours, never below 28. The world held as many as 89,435 entities: buildings, deployables and all other objects. Memory use peaked at 3,030 MB. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of 4Netplayers 311023?

4Netplayers 311023 is currently up. Its reported uptime shows a restart roughly 4 days 17 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for 4Netplayers 311023?

The version on 4Netplayers 311023 is Rust network protocol 2634 and build 167231, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does 4Netplayers 311023 wipe, and when?

The wipes of 4Netplayers 311023 on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 7 days 23 hours ago.

What can you expect on 4Netplayers 311023 when wipe day arrives?

An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.

Connect

What steps are needed to join 4Netplayers 311023?

Open Rust, press F1 for the console, then type client.connect 85.14.211.6:20000. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167231
Build The current game build is 167231.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.