When Is Rust Force Wipe
35,279 playing now

Online85.190.163.140:11100checked 14m ago

PrCross PVE

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #6,623 top 30%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:22 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 25/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 19/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 9/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on PrCross PVE?

No gather rate appears in the name of PrCross PVE. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What map is used on PrCross PVE?

PrCross PVE uses a procedural map of size 4,000 with seed 8739, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

How populated is PrCross PVE?

PrCross PVE holds 0 players of its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 22:00 UTC, when the average was 1 players.

Where does PrCross PVE stand in the rankings of Rust servers?

PrCross PVE is in the top 30% of all ranked servers, at #6,623 for player hours over the last seven days.

Tags

What is the meaning of the tags on PrCross PVE?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags PrCross PVE publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does PrCross PVE appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature PrCross PVE: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.

Server details

What is the location of PrCross PVE?

Region: not published by PrCross PVE. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 85.190.163.140:11100.

How smooth is the performance on PrCross PVE?

It held an average of 12 server fps over the last 48 hours, never below 10. Buildings, deployables and everything else in the world came to a peak of 91,400 entities. 2,385 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How stable is PrCross PVE, and is it online now?

PrCross PVE is currently up. About 28 minutes ago is when it last restarted, based on its reported uptime. It was up 72 of 72 hours in the last 3 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 11 October 2026.

What Rust version is PrCross PVE on?

On Windows, PrCross PVE runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.

Wipe info

On what schedule does PrCross PVE wipe?

The wipes of PrCross PVE on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 3 days 6 hours ago.

What can you expect on PrCross PVE when wipe day arrives?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.

How to join

What steps are needed to join PrCross PVE?

Enter client.connect 85.190.163.140:11100 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.