When Is Rust Force Wipe
41,514 playing now

OnlineEU85.233.150.44:35010checked 10m ago

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]

10x biweekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 4
Rank #4,414 top 20% · #1500 in EU
Last wipe 5d ago biweekly schedule
Next wipe 8d 7h Thu 22 Oct, 16:07 UTC

Players

AveragePeak
00.511.5210:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 16:07 UTC, in 8d 7h. Its biweekly schedule tag · low confidence

Usual gap 7.3 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

8d 7hThu 22 Oct, 16:07 UTC
22d 9hThu 5 Nov, 19:00 UTC FW
36d 7hThu 19 Nov, 16:07 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:07 UTC5d ago 4 – running 0
Fri 2 Oct, 12:56 UTC11d ago 5 halved by day 4 6.1 days 0
Fri 25 Sep, 03:33 UTC19d ago 3 halved by day 1 7.4 days 0
Thu 17 Sep, 19:33 UTC26d ago 3 halved by day 4 7.3 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average 45/ 150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 12 on average 5/ 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average 2/ 50
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average 157/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average 51/ 350
[EU] Enardo - Small One Grid 10x - No BPs | OneGridEU · groups of 8+ · 10x · 16 on average 5/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

Its name puts gather at 10x on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What map is used on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] uses a procedural map of size 3,700 with seed 38461994, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

How many players are on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

The current population of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is 0, out of 100 slots. The seven-day average is 0 players, with a peak of 4. The highest average over the last 48 hours occurred at 18:00 UTC, with 2 players.

What is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]'s ranking among Rust servers?

For player hours in the last seven days, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] ranks #4,414 overall, #1,500 in Europe, and is in the top 20% of all ranked servers.

Lists and tags

What are the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] and what do they mean?

These tags are set by Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is placed in these lists: EU Rust servers, Rust modded servers, listed live and 10x Rust servers online now. These filters show it on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Operator and location

What is the location of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

With its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] lists itself in Europe. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 85.233.150.44:35010.

How smooth is the performance on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

It held an average of 58 server fps over the last 48 hours, never below 34. Buildings, deployables and everything else in the world came to a peak of 87,059 entities. Memory use peaked at 3,208 MB. What players call lag is low fps plus a rising entity count.

How stable is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10], and is it online now?

Right now Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is up. Its reported uptime shows a restart roughly 6 hours ago. The last 7 full days saw it up 153 of 168 hours, 91% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] on?

On Linux, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] wipe?

The schedule of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Thursday 22 October at 16:07 UTC the next wipe is due. The world in play now was built 5 days 16 hours ago. The tags state that it wipes every two weeks.

What happens on wipe day for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

The recent wipes of this server drew an average peak of 4 players. The peak of the crowd on the latest wipe came 26 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 4.

Connect

What steps are needed to join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

Enter client.connect 85.233.150.44:35010 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at http://cloudrust.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.