When Is Rust Force Wipe
65,847 playing now

OnlineEU85.236.0.91:28015checked 9m ago

[EU] PVE 60% Less decay - With Raidable Bases | ZOS

biweekly wipes vanillamoddedoxide
Players now 1/ 200 0% full
7-day average 1 peak 4
Rank #4,101 top 18% · #1434 in EU
Last wipe 12d ago biweekly schedule
Next wipe 1d 21h Thu 15 Oct, 18:41 UTC

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:41 UTC, in 1d 21h. Its biweekly schedule tag · low confidence

Usual gap 14.1 days between real wipes
Wipe-day peak 6 players, last three wipes
Crowd held 0% else halves by day 6

Coming wipes

1d 21hThu 15 Oct, 18:41 UTC
15d 21hThu 29 Oct, 18:41 UTC
22d 21hThu 5 Nov, 19:00 UTC FW
29d 21hThu 12 Nov, 18:41 UTC
43d 21hThu 26 Nov, 18:41 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:41 UTC FW12d ago 7 – running 1
Thu 17 Sep, 16:34 UTC26d ago 4 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average 2/ 200
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average 2/ 125
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 6 on average 3/ 200
РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average 3/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average 0/ 300
[ESP][PVE] PACIFIC WORLD (WIPED 01/10/2026)EU · groups of 16+ · biweekly · 3 on average 1/ 50

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

No gather rate appears in the name of [EU] PVE 60% Less decay - With Raidable Bases | ZOS. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. It uses the term vanilla for itself: unmodified from Facepunch: the same rates, kits and rules. VAC from Valve is active as anti-cheat.

What map is used on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

The map on [EU] PVE 60% Less decay - With Raidable Bases | ZOS is procedural, of size 4,250 and seed 2034431724, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How many players are on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

On [EU] PVE 60% Less decay - With Raidable Bases | ZOS, 1 of 200 slots are filled right now. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 18:00 UTC, when the average was 2 players.

What position does [EU] PVE 60% Less decay - With Raidable Bases | ZOS hold in the Rust server rankings?

For player hours in the last seven days, [EU] PVE 60% Less decay - With Raidable Bases | ZOS ranks #4,101 overall, #1,434 in Europe, and is in the top 18% of all ranked servers.

Lists and tags

What is the meaning of the tags on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): There is no region code; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game; EU (Europe): In the server browser, this appears under Europe from the tags [EU] PVE 60% Less decay - With Raidable Bases | ZOS publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does [EU] PVE 60% Less decay - With Raidable Bases | ZOS appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include [EU] PVE 60% Less decay - With Raidable Bases | ZOS: EU Rust servers and Rust modded servers, listed live. Its filters on the server list are Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Where can [EU] PVE 60% Less decay - With Raidable Bases | ZOS be found?

The EU tag means [EU] PVE 60% Less decay - With Raidable Bases | ZOS lists itself in Europe. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 85.236.0.91:28015.

What is the performance like on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

Over the last 48 hours the average was 59 server fps, and the lowest was 46. The world held as many as 131,043 entities: buildings, deployables and all other objects. At its peak it used 5,331 MB of memory. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

[EU] PVE 60% Less decay - With Raidable Bases | ZOS is currently up. Its reported uptime shows a restart roughly 19 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

The version on [EU] PVE 60% Less decay - With Raidable Bases | ZOS is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

On what schedule does [EU] PVE 60% Less decay - With Raidable Bases | ZOS wipe?

The schedule of [EU] PVE 60% Less decay - With Raidable Bases | ZOS cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 18:41 UTC. It has been running its current world since 12 days 2 hours ago. A wipe schedule of every two weeks is published in its tags.

What can you expect on [EU] PVE 60% Less decay - With Raidable Bases | ZOS when wipe day arrives?

Its recent wipes averaged 6 players at peak. 42 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. Otherwise, the crowd fell below half by day 6.

Join info

How can you connect to [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

Use the console: press F1 in Rust and enter client.connect 85.236.0.91:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp200,ptsw,$r?,v2634,^b,^v,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp200
Max players 200 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.