When Is Rust Force Wipe
47,185 playing now

OfflineEU85.61.52.207:28015checked 1d ago

DEVELOPMENT SERVER

biweekly wipes moddedoxidepve
Players now 1/ 2 50% full
7-day average 1 peak 2
Rank #6,488 top 29% · #1873 in EU
Last wipe 1d ago biweekly schedule
Next wipe 12d 8h Mon 26 Oct, 09:04 UTC

Players

AveragePeakWipe
00.250.50.75109:0014:0015:0016:00Wiped Mon 12 Oct, 09:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep3 Oct6 Oct10 Oct13 Oct

Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 26 October, 09:04 UTC, in 12d 8h. Its biweekly schedule tag · low confidence

Usual gap 3.5 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

12d 8hMon 26 Oct, 09:04 UTC
22d 18hThu 5 Nov, 19:00 UTC FW
26d 8hMon 9 Nov, 09:04 UTC
40d 8hMon 23 Nov, 09:04 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:04 UTC1d ago – – running 0
Sat 10 Oct, 19:51 UTC3d ago 2 – 1.6 days 1
Fri 2 Oct, 22:56 UTC11d ago 1 – 7.9 days 1
Wed 30 Sep, 18:36 UTC13d ago 1 – 2.2 days 1
Sun 27 Sep, 07:28 UTC16d ago 1 – 3.5 days 1
Sun 13 Sep, 15:40 UTC30d ago 1 – 13.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 136/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average 10/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 31 on average 14/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 29 on average 9/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 28 on average 11/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average 6/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on DEVELOPMENT SERVER?

A gather rate is not given in the name of DEVELOPMENT SERVER. Up to 8 players form a group, which is the game's default. pve is the game mode, player-versus-player fighting is absent. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

Population

How populated is DEVELOPMENT SERVER?

At the moment DEVELOPMENT SERVER is offline, and it was last online 32 hours ago. Averaging 1 players over seven days, it peaked at 2. The highest average over the last 48 hours occurred at 15:00 UTC, with 1 players.

Where does DEVELOPMENT SERVER stand in the rankings of Rust servers?

DEVELOPMENT SERVER is #6,488 on player hours over the last seven days, #1,873 in Europe, and in the top 29% of all ranked servers.

Server tags

What are the tags on DEVELOPMENT SERVER and what do they mean?

The server browser reads gmvanilla (Game mode): Vanilla survival gameplay; mp2 (Max players): It holds up to 2 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; EU (Europe): In the server browser, this appears under Europe from the tags DEVELOPMENT SERVER publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does DEVELOPMENT SERVER appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature DEVELOPMENT SERVER: EU Rust servers, Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Server info

Where can DEVELOPMENT SERVER be found?

In Europe, DEVELOPMENT SERVER lists itself with the EU tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 85.61.52.207:28015.

How stable is DEVELOPMENT SERVER, and is it online now?

The last time DEVELOPMENT SERVER was seen was 32 hours ago; it is offline right now. The last 7 full days saw it up 26 of 168 hours, 15% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on DEVELOPMENT SERVER?

On Windows, DEVELOPMENT SERVER runs Rust network protocol 2634 and build 167584. Steam updates your game, but you need the same protocol to join.

Wipe days

How often does DEVELOPMENT SERVER wipe, and when?

The prediction for DEVELOPMENT SERVER follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Monday 26 October at 09:04 UTC. It has been running its current world since 39 hours ago. A wipe schedule of every two weeks is published in its tags.

What happens on wipe day for DEVELOPMENT SERVER?

The recent wipes of this server drew an average peak of 1 players. 19 hours after the latest wipe, the crowd peaked.

How to join

What steps are needed to join DEVELOPMENT SERVER?

Enter client.connect 85.61.52.207:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp2
Max players It holds up to 2 players.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE Combat between players is off; the world is the source of danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.