Offline86.159.123.208:28015checked 20h ago
Production-test-server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Production-test-server?
The name of Production-test-server gives no gather rate. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC from Valve is active as anti-cheat.
Player stats
How populated is Production-test-server?
Production-test-server is not online at present; the last time it was seen was 20 hours ago. The seven-day average is 1 players, with a peak of 1. In the last 48 hours, the peak hour was 17:00 UTC with an average of 1 players.
Where does Production-test-server stand in the rankings of Rust servers?
Production-test-server is in the top 37% of all ranked servers, at #8,215 for player hours over the last seven days.
Server tags
How should you interpret the tags on Production-test-server?
The game's server browser reads these tags from Production-test-server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds up to 1 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Production-test-server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Production-test-server: Rust modded servers, listed live. Filter Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.
Server details
Where can Production-test-server be found?
No region is published by Production-test-server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 86.159.123.208:28015.
How stable is Production-test-server, and is it online now?
Right now Production-test-server is down; the last sighting was 20 hours ago. It was up for 12 of the last 4 full days' 96 hours, 12% of the time. The first sighting of it by When Is Rust Force Wipe was on 9 October 2026.
What is the Rust version for Production-test-server?
The version on Production-test-server is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
How often does Production-test-server wipe, and when?
The estimate for the next wipe of Production-test-server is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 8 days 3 hours ago. The tags carry a monthly wipe schedule.
How to join
How can you connect to Production-test-server?
Enter client.connect 86.159.123.208:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.