Offline86.21.55.201:28019checked 21d ago
MattOS Experimental Playtest Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:20 UTC21d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:41 UTC21d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:53 UTC22d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 17:41 UTC22d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 10:47 UTC22d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 03:44 UTC22d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 21:25 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 14:39 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 06:35 UTC23d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on MattOS Experimental Playtest Server?
The name of MattOS Experimental Playtest Server gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC from Valve is active as anti-cheat.
What map is used on MattOS Experimental Playtest Server?
A procedural map runs on MattOS Experimental Playtest Server, generated by the game.
Player stats
What is the player count on MattOS Experimental Playtest Server?
MattOS Experimental Playtest Server is not online at present; the last time it was seen was 21 days 8 hours ago.
Where does MattOS Experimental Playtest Server stand in the rankings of Rust servers?
Over the last seven days, MattOS Experimental Playtest Server ranks #15,460 for player hours, placing it in the top 67% of all ranked servers.
Server tags
What is the meaning of the tags on MattOS Experimental Playtest Server?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Joining requires the same protocol version, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used from the tags MattOS Experimental Playtest Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does MattOS Experimental Playtest Server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature MattOS Experimental Playtest Server: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more to find it on the server list.
Operator and location
Where can MattOS Experimental Playtest Server be found?
There is no region published by MattOS Experimental Playtest Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 86.21.55.201:28019.
How stable is MattOS Experimental Playtest Server, and is it online now?
The last time MattOS Experimental Playtest Server was seen was 21 days 8 hours ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 17 September 2026.
Which Rust version is used on MattOS Experimental Playtest Server?
On Windows, MattOS Experimental Playtest Server runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does MattOS Experimental Playtest Server wipe?
No next wipe can be predicted for MattOS Experimental Playtest Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 21 days 9 hours ago.
What can you expect on MattOS Experimental Playtest Server when wipe day arrives?
Its recent wipes averaged 0 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Connect
How can you connect to MattOS Experimental Playtest Server?
Enter client.connect 86.21.55.201:28019 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.