Online87.224.251.94:39998checked 8m ago
Pop_Rust_Classic
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW13d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Pop_Rust_Classic?
A gather rate is not given in the name of Pop_Rust_Classic. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. The plugin count is Oxide. Its self-description is vanilla: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC, Valve's anti-cheat, is enabled.
What map is used on Pop_Rust_Classic?
The map on Pop_Rust_Classic is procedural, of size 4,500 and seed 1189436084, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
What is the player count on Pop_Rust_Classic?
The current population of Pop_Rust_Classic is 2, out of 200 slots. The seven-day average is 1 players, with a peak of 5. The busiest time in the last 48 hours was 18:00 UTC, when the average was 3 players.
What is Pop_Rust_Classic's ranking among Rust servers?
Pop_Rust_Classic is in the top 15% of all ranked servers, at #3,296 for player hours over the last seven days.
Server tags
How should you interpret the tags on Pop_Rust_Classic?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp200 (Max players): It holds up to 200 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here from the tags Pop_Rust_Classic publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Pop_Rust_Classic appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Pop_Rust_Classic: Best Rust community servers and Vanilla Rust servers, live. Its filters on the server list are Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Operator and location
What is the location of Pop_Rust_Classic?
No region is published by Pop_Rust_Classic. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 87.224.251.94:39998.
Is the performance on Pop_Rust_Classic good?
It held an average of 40 server fps over the last 48 hours, never below 37. The world held as many as 123,443 entities: buildings, deployables and all other objects. Memory use peaked at 6,256 MB. What players call lag is low fps plus a rising entity count.
How stable is Pop_Rust_Classic, and is it online now?
Right now Pop_Rust_Classic is up. The uptime it reports puts the last restart at about 12 days 11 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on Pop_Rust_Classic?
On Windows, Pop_Rust_Classic runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does Pop_Rust_Classic wipe, and when?
The only wipe on Pop_Rust_Classic is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 13 days 21 hours ago. Its tags list a monthly wipe schedule.
What happens on wipe day for Pop_Rust_Classic?
Its recent wipes averaged 7 players at peak. The peak of the crowd on the latest wipe came 23 hours after the wipe.
Connect
How can you connect to Pop_Rust_Classic?
Use the console: press F1 in Rust and enter client.connect 87.224.251.94:39998. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://t.me/rust_pve.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o
Game
gmrust
mp200
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
