Offline89.125.214.42:35001checked 7d ago
TestServ12
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:29 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on TestServ12?
No gather rate appears in the name of TestServ12. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What is the map for TestServ12?
A procedural map of size 1,000 with seed 352165132 runs on TestServ12, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player count
How populated is TestServ12?
Right now TestServ12 is offline, with its last appearance 7 days ago. The seven-day average player count is 0.
What is TestServ12's ranking among Rust servers?
TestServ12 is in the top 72% of all ranked servers, at #15,955 for player hours over the last seven days.
Server tags
How should you interpret the tags on TestServ12?
The server browser reads gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags TestServ12 publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does TestServ12 appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include TestServ12: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
What is the location of TestServ12?
There is no region published by TestServ12. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 89.125.214.42:35001.
How stable is TestServ12, and is it online now?
The last time TestServ12 was seen was 7 days ago; it is offline right now. It was up for 13 of the last 7 full days' 168 hours, 8% of the time. It was first seen by When Is Rust Force Wipe on 30 September 2026.
Which Rust version is used on TestServ12?
Rust network protocol 2634 and build 166586 on Windows is what TestServ12 runs. Steam updates your game, but you need the same protocol to join.
Wipe days
How often does TestServ12 wipe, and when?
Its rhythm cannot be told from the wipes of TestServ12 on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 11 days 23 hours ago.
What happens on wipe day for TestServ12?
An average of 0 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Join info
What steps are needed to join TestServ12?
Open Rust, press F1 for the console, then type client.connect 89.125.214.42:35001. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.