When Is Rust Force Wipe
72,805 playing now

Online89.163.189.125:28015checked 8m ago

Gamed!de

Players now 0/ 8 0% full
7-day average 0 peak 1
Rank #8,546 top 38%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 0.5 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:40 UTC11d ago 1 – running 0
Fri 2 Oct, 19:09 UTC11d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 560/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 376/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 159/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 335/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 47/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 320/ 400

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Gamed!de?

No gather rate appears in the name of Gamed!de. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. The server has VAC on: Valve's anti-cheat.

Which map is running on Gamed!de?

A procedural map of size 3,500 with seed 290809397 runs on Gamed!de, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Population

How many players are on Gamed!de?

Gamed!de holds 0 players of its 8 slots at the moment. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 13:00 UTC, with 1 players.

What is Gamed!de's ranking among Rust servers?

Gamed!de is in the top 38% of all ranked servers, at #8,546 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Gamed!de?

These tags are set by Gamed!de and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Gamed!de appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Gamed!de: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Where can Gamed!de be found?

Region: not published by Gamed!de. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 89.163.189.125:28015.

What is the performance like on Gamed!de?

Over the last 48 hours the average was 30 server fps, and the lowest was 21. Buildings, deployables and everything else in the world came to a peak of 67,239 entities. At its peak it used 3,829 MB of memory. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of Gamed!de?

You can connect to Gamed!de at this moment. The uptime it reports puts the last restart at about 11 days 4 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 2 October 2026.

What is the Rust version for Gamed!de?

Rust network protocol 2634 and build 166652 on Linux is what Gamed!de runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does Gamed!de wipe?

Its rhythm cannot be told from the wipes of Gamed!de on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 11 days 6 hours ago.

What happens on wipe day for Gamed!de?

The recent wipes of this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Join info

How can you connect to Gamed!de?

Open Rust, press F1 for the console, then type client.connect 89.163.189.125:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players 8 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.