When Is Rust Force Wipe
63,105 playing now

Online89.179.78.59:28888checked 14m ago

Test server autowipe

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:48 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 309/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 288/ 325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 323/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 264/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 49/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 245/ 350

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Test server autowipe?

No gather rate appears in the name of Test server autowipe. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Community. The server has VAC on: Valve's anti-cheat.

What is the map for Test server autowipe?

The map on Test server autowipe is procedural, of size 3,000 and seed 93197, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Population

How populated is Test server autowipe?

On Test server autowipe, 0 of 40 slots are filled right now. The average player count for the last seven days is 0.

What position does Test server autowipe hold in the Rust server rankings?

Over the last seven days, Test server autowipe ranks #15,977 for player hours, placing it in the top 71% of all ranked servers.

Lists and tags

How should you interpret the tags on Test server autowipe?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set from the tags Test server autowipe publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Test server autowipe appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Test server autowipe: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Operator and location

What is the location of Test server autowipe?

There is no region published by Test server autowipe. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 89.179.78.59:28888.

How smooth is the performance on Test server autowipe?

Over the last 48 hours the average was 205 server fps, and the lowest was 166. The world held as many as 48,246 entities: buildings, deployables and all other objects. At its peak it used 1,942 MB of memory. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of Test server autowipe?

You can connect to Test server autowipe at this moment. About 2 days 2 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 166 of 168 hours, 99% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is Test server autowipe on?

Rust network protocol 2634 and build 167398 on Linux is what Test server autowipe runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

On what schedule does Test server autowipe wipe?

Its rhythm cannot be told from the wipes of Test server autowipe on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 2 days 5 hours ago.

What can you expect on Test server autowipe when wipe day arrives?

Its recent wipes averaged 0 players at peak. 0 hours after the latest wipe, the crowd peaked.

Connect

What is the process to join Test server autowipe?

Use the console: press F1 in Rust and enter client.connect 89.179.78.59:28888. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.