When Is Rust Force Wipe
57,793 playing now

OnlineEU89.218.13.150:28015checked 11m ago

[Rust.kz] Test

weekly wipes vanillamoddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #11,544 top 52% · #2274 in EU
Last wipe 3d ago weekly schedule
Next wipe 3d 15h Sat 17 Oct, 13:59 UTC

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 52% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 13:59 UTC, in 3d 15h. Its weekly schedule tag · low confidence

Usual gap 3.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

3d 15hSat 17 Oct, 13:59 UTC
10d 15hSat 24 Oct, 13:59 UTC
17d 15hSat 31 Oct, 13:59 UTC
22d 20hThu 5 Nov, 19:00 UTC FW
24d 15hSat 7 Nov, 13:59 UTC
31d 15hSat 14 Nov, 13:59 UTC
38d 15hSat 21 Nov, 13:59 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:59 UTC3d ago 1 – running 0
Fri 2 Oct, 16:19 UTC11d ago 1 halved by day 2 7.9 days 0
Thu 1 Oct, 17:51 UTC FW12d ago 5 – 0.9 days 4
Wed 30 Sep, 06:07 UTC13d ago 5 – 1.5 days 0
Thu 24 Sep, 06:11 UTC19d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 14:16 UTC25d ago 2 halved by day 1 5.7 days 2
Thu 17 Sep, 13:04 UTC26d ago 5 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 68/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 13/ 200
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average 12/ 175
TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average 7/ 100
Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average 0/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on [Rust.kz] Test?

A gather rate is not given in the name of [Rust.kz] Test. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. The server has VAC on: Valve's anti-cheat.

Which map is running on [Rust.kz] Test?

The map on [Rust.kz] Test is procedural, of size 3,650 and seed 1337, made by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.

Player stats

How populated is [Rust.kz] Test?

The current population of [Rust.kz] Test is 0, out of 10 slots. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 17:00 UTC, when the average was 0 players.

Where does [Rust.kz] Test stand in the rankings of Rust servers?

For player hours in the last seven days, [Rust.kz] Test ranks #11,544 overall, #2,274 in Europe, and is in the top 52% of all ranked servers.

Lists and tags

What are the tags on [Rust.kz] Test and what do they mean?

The game's server browser reads these tags from [Rust.kz] Test: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The current game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes take place weekly; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EU (Europe): Its place in the server browser is under Europe. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Who operates [Rust.kz] Test?

[Rust.kz] Test and 1 other server we track publish the same rust.kz hostname, so they are most likely run by the same operator.

Where does [Rust.kz] Test appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [Rust.kz] Test is placed in these lists: EU Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Operator and location

Where can [Rust.kz] Test be found?

In Europe, [Rust.kz] Test lists itself with the EU tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 89.218.13.150:28015.

How smooth is the performance on [Rust.kz] Test?

The average server fps over the last 48 hours was 96, with a low of 88. Buildings, deployables and everything else in the world came to a peak of 84,122 entities. Memory use peaked at 3,070 MB. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of [Rust.kz] Test?

[Rust.kz] Test is currently up. Its reported uptime shows a restart roughly 10 hours ago. It was up for 58 of the last 7 full days' 168 hours, 35% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for [Rust.kz] Test?

The version on [Rust.kz] Test is Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

On what schedule does [Rust.kz] Test wipe?

The schedule of [Rust.kz] Test cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Saturday 17 October at 13:59 UTC. It has been running its current world since 3 days 8 hours ago. Its tags state a weekly wipe schedule.

What can you expect on [Rust.kz] Test when wipe day arrives?

An average of 2 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 1 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 2.

Join info

What is the process to join [Rust.kz] Test?

Use the console: press F1 in Rust and enter client.connect 89.218.13.150:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://discord.com/invite/STJwd78hZz is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players It holds up to 10 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The current game build is 167584.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes take place weekly.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.