Online89.43.106.202:22200checked 9m ago
4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:57 UTC5h ago | – | – | running | 0 |
| Tue 20 Oct, 01:47 UTC1d ago | – | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on 4Netplayers Rust Server?
A gather rate is not given in the name of 4Netplayers Rust Server. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
What is the map for 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, of size 4,500 and seed 1586544950, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How populated is 4Netplayers Rust Server?
4Netplayers Rust Server holds 0 players of its 10 slots at the moment. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 00:00 UTC, when the average was 1 players.
Where does 4Netplayers Rust Server stand in the rankings of Rust servers?
4Netplayers Rust Server is in the top 53% of all ranked servers, at #11,535 for player hours over the last seven days.
Server tags
What are the tags on 4Netplayers Rust Server and what do they mean?
The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags 4Netplayers Rust Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does 4Netplayers Rust Server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include 4Netplayers Rust Server: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
What is the location of 4Netplayers Rust Server?
Region: not published by 4Netplayers Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 89.43.106.202:22200.
Is the performance on 4Netplayers Rust Server good?
It held an average of 30 server fps over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to a peak of 115,046 entities. 3,250 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How reliable is 4Netplayers Rust Server, and is it currently online?
Right now 4Netplayers Rust Server is up. Its reported uptime shows a restart roughly 2 hours ago. The first sighting of it by When Is Rust Force Wipe was on 20 October 2026.
What Rust version is 4Netplayers Rust Server on?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
When does 4Netplayers Rust Server wipe?
Its rhythm cannot be told from the wipes of 4Netplayers Rust Server on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 5 hours ago.
How to join
What steps are needed to join 4Netplayers Rust Server?
Use the console: press F1 in Rust and enter client.connect 89.43.106.202:22200. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://discord.com/invite/2JzcjwJys8 is its website.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.