Online89.43.208.247:28015checked 14m ago
Savage Sands
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:08 UTC1d ago | – | – | running | 0 |
| Thu 1 Oct, 18:09 UTC FW13d ago | 2 | held half | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Savage Sands?
No gather rate appears in the name of Savage Sands. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
Which map is running on Savage Sands?
Savage Sands uses a procedural map of size 5,000 with seed 1411653045, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.
Player count
What is the player count on Savage Sands?
Savage Sands holds 0 players of its 50 slots at the moment. The seven-day average is 0 players, with a peak of 2. In the last 48 hours, the peak hour was 19:00 UTC with an average of 1 players.
Where does Savage Sands stand in the rankings of Rust servers?
Savage Sands is in the top 31% of all ranked servers, at #6,926 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Savage Sands?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags Savage Sands publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Savage Sands appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Savage Sands: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Operator and location
Where can Savage Sands be found?
No region is published by Savage Sands. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 89.43.208.247:28015.
What is the performance like on Savage Sands?
It held an average of 121 server fps over the last 48 hours, never below 94. Buildings, deployables and everything else in the world came to a peak of 152,810 entities. Memory use peaked at 6,478 MB. What players call lag is low fps plus a rising entity count.
How reliable is Savage Sands, and is it currently online?
Right now Savage Sands is up. The uptime it reports puts the last restart at about 3 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is Savage Sands on?
Rust network protocol 2634 and build 167781 on Linux is what Savage Sands runs. Steam updates your game, but you need the same protocol to join.
Wipe info
When does Savage Sands wipe?
Its rhythm cannot be told from the wipes of Savage Sands on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 26 hours ago.
What happens on wipe day for Savage Sands?
The recent wipes of this server drew an average peak of 2 players. 26 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.
How to join
What steps are needed to join Savage Sands?
Enter client.connect 89.43.208.247:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.