When Is Rust Force Wipe
33,427 playing now

Offline89.93.3.136:12015checked 6h ago

[DEV] Server

moddedcarbon
Players now 0/ 2 0% full
7-day average 0 peak 1
Rank #11,520 top 52%
Last wipe 9d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123414:0017:0019:0022:0019:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
On rhythm 40% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:00 UTC9d ago 1 – running 0
Sat 3 Oct, 22:21 UTC10d ago 1 – 0.7 days 0
Fri 2 Oct, 22:01 UTC11d ago 1 – 1 days 0
Sun 27 Sep, 18:55 UTC16d ago 2 halved by day 4 5.1 days 1
Thu 24 Sep, 21:58 UTC19d ago 1 held half 2.9 days 1
Wed 23 Sep, 20:25 UTC20d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 32/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 35/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 19/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on [DEV] Server?

The name of [DEV] Server gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

What map is used on [DEV] Server?

[DEV] Server uses a procedural map that the game generates.

Player count

How populated is [DEV] Server?

[DEV] Server is not online at present; the last time it was seen was 6 hours ago. The seven-day average is 0 players, with a peak of 1.

What is [DEV] Server's ranking among Rust servers?

Over the last seven days, [DEV] Server ranks #11,520 for player hours, placing it in the top 52% of all ranked servers.

Lists and tags

What are the tags on [DEV] Server and what do they mean?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp2 (Max players): 2 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used from the tags [DEV] Server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does [DEV] Server appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature [DEV] Server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the location of [DEV] Server?

There is no region published by [DEV] Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 89.93.3.136:12015.

How reliable is [DEV] Server, and is it currently online?

[DEV] Server is currently offline, with the last sighting 6 hours ago. It was up 58 of 168 hours in the last 7 full days, 35% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on [DEV] Server?

Rust network protocol 2634 and build 167781 on Windows is what [DEV] Server runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

On what schedule does [DEV] Server wipe?

No next wipe can be predicted for [DEV] Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 9 days 15 hours ago.

What happens on wipe day for [DEV] Server?

An average of 1 players turned out at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, the crowd fell below half by day 4.

How to join

How can you connect to [DEV] Server?

Enter client.connect 89.93.3.136:12015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players 2 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework used.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.