Offline9.246.41.75:20000checked 20d ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on test?
The name of test gives no gather rate. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC from Valve is not active as anti-cheat.
What is the map for test?
The map on test is procedural, made by the game.
Player stats
What is the player count on test?
At the moment test is offline, and it was last online 20 days 4 hours ago.
Where does test stand in the rankings of Rust servers?
Over the last seven days, test ranks #14,163 for player hours, placing it in the top 65% of all ranked servers.
Tags
What are the tags on test and what do they mean?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The current game build is 165217; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set from the tags test publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does test appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature test: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Where can test be found?
No region is published by test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 9.246.41.75:20000.
How stable is test, and is it online now?
The last time test was seen was 20 days 4 hours ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. First seen by When Is Rust Force Wipe on 23 September 2026.
What Rust version is test on?
Rust network protocol 2633 and build 165217 on Windows is what test runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
On what schedule does test wipe?
Too few wipes of test are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 32 days 11 hours ago.
How to join
How can you connect to test?
Enter client.connect 9.246.41.75:20000 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.