When Is Rust Force Wipe
84,237 playing now

Offline90.204.149.14:28015checked 3d ago

TestServer

moddedoxide
Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #7,644 top 34%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.1 days between real wipes
On rhythm 50% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:19 UTC4d ago 1 – running 1
Thu 8 Oct, 09:17 UTC6d ago 1 held half 2.3 days 0
Tue 6 Oct, 10:47 UTC8d ago 1 – 1.9 days 1
Sat 3 Oct, 10:32 UTC11d ago 1 held half 3 days 1
Fri 2 Oct, 13:07 UTC12d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 196/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 195/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 41/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 74/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on TestServer?

The name of TestServer gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.

Which map is running on TestServer?

The map on TestServer is procedural, made by the game.

Player count

What is the player count on TestServer?

TestServer is not online at present; the last time it was seen was 3 days 23 hours ago. The seven-day average is 1 players, with a peak of 1.

Where does TestServer stand in the rankings of Rust servers?

TestServer is in the top 34% of all ranked servers, at #7,644 for player hours over the last seven days.

Lists and tags

What are the tags on TestServer and what do they mean?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): The current game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does TestServer appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include TestServer: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Operator and location

Where can TestServer be found?

No region is published by TestServer. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 90.204.149.14:28015.

How reliable is TestServer, and is it currently online?

TestServer is currently offline, with the last sighting 3 days 23 hours ago. It was up for 16 of the last 7 full days' 168 hours, 10% of the time. The first sighting of it by When Is Rust Force Wipe was on 1 October 2026.

What Rust version is TestServer on?

Rust network protocol 2634 and build 167398 on Windows is what TestServer runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does TestServer wipe?

No next wipe can be predicted for TestServer, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 4 days ago.

What can you expect on TestServer when wipe day arrives?

The recent wipes of this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

Join info

What is the process to join TestServer?

Enter client.connect 90.204.149.14:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build The current game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.