When Is Rust Force Wipe
61,951 playing now

Online91.122.45.39:28015checked 14m ago

LionForge Vanilla #1

monthly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #5,872 top 26%
Last wipe 11d ago monthly schedule
Next wipe 22d 20h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

Usual gap 9.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 5

Coming wipes

22d 20hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctThu 17 SepSat 12 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:27 UTC11d ago 1 – running 0
Thu 17 Sep, 23:21 UTC25d ago 2 halved by day 5 14.3 days 0
Sat 12 Sep, 11:57 UTC31d ago 2 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 30/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 46/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average 39/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 13/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 65 on average 8/ 1000

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on LionForge Vanilla #1?

A gather rate is not given in the name of LionForge Vanilla #1. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. Its self-description is vanilla: no rates, kits or rules are altered from Facepunch's version. VAC from Valve is active as anti-cheat.

What is the map for LionForge Vanilla #1?

The map on LionForge Vanilla #1 is procedural, of size 3,500 and seed 1947659303, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

How many players are on LionForge Vanilla #1?

LionForge Vanilla #1 holds 0 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 10:00 UTC with an average of 1 players.

Where does LionForge Vanilla #1 stand in the rankings of Rust servers?

Over the last seven days, LionForge Vanilla #1 ranks #5,872 for player hours, placing it in the top 26% of all ranked servers.

Tags

How should you interpret the tags on LionForge Vanilla #1?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags LionForge Vanilla #1 publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does LionForge Vanilla #1 appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, LionForge Vanilla #1 is placed in these lists: Rust modded servers, listed live. Filter Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.

Operator and location

What is the location of LionForge Vanilla #1?

No region is published by LionForge Vanilla #1. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 91.122.45.39:28015.

How smooth is the performance on LionForge Vanilla #1?

Over the last 48 hours the average was 202 server fps, and the lowest was 168. Buildings, deployables and everything else in the world came to a peak of 69,158 entities. 1,982 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of LionForge Vanilla #1?

You can connect to LionForge Vanilla #1 at this moment. About 10 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for LionForge Vanilla #1?

On Linux, LionForge Vanilla #1 runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does LionForge Vanilla #1 wipe, and when?

The force wipe is the only wipe LionForge Vanilla #1 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 11 days 14 hours ago. Its tags list a monthly wipe schedule.

What can you expect on LionForge Vanilla #1 when wipe day arrives?

An average of 2 players turned out at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, the crowd fell below half by day 5.

How to join

What steps are needed to join LionForge Vanilla #1?

Enter client.connect 91.122.45.39:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://rust.lionforge.dev/en/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Difficulty

^v
Vanilla No rates, kits or rules are altered from Facepunch's version.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.