When Is Rust Force Wipe
66,360 playing now

OnlineNA91.229.114.207:28019checked 7m ago

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

2x quad biweekly wipes moddedcarbonpremium
Players now 0/ 200 0% full
7-day average 2 peak 8
Rank #2,340 top 11% · #396 in NA
Last wipe 12d ago biweekly schedule
Next wipe 1d 4h Thu 15 Oct, 17:36 UTC

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers, top 21% in NA, and #139 of the quad servers (top 17%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:36 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

Usual gap 0.3 days between real wipes
Wipe-day peak 9 players, last three wipes

Coming wipes

1d 4hThu 15 Oct, 17:36 UTC
15d 4hThu 29 Oct, 17:36 UTC
22d 5hThu 5 Nov, 19:00 UTC FW
29d 4hThu 12 Nov, 17:36 UTC
43d 4hThu 26 Nov, 17:36 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW12d ago 9 – running 3
Thu 1 Oct, 11:19 UTC13d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on average 2/ 150
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 270 on average 98/ 125
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 150 on average 23/ 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 112 on average 56/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 43 on average 2/ 75
US Limitless 2x Monthly Quad No Offlines | No BP WipesNA · quad · 2x · monthly · 26 on average 7/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Its name puts gather at 2x on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. A maximum of 4 players per group, namely quad. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Joining requires Rust's premium status. The server has VAC on: Valve's anti-cheat.

What is the map for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep uses a custom map of size 3,800, and its published map file is downloadable here.

Player count

How many players are on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

On DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, 0 of 200 slots are filled right now. The seven-day average is 2 players, with a peak of 8. In the last 48 hours, the peak hour was 00:00 UTC with an average of 4 players.

What is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's ranking among Rust servers?

For player hours in the last seven days, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep ranks #2,340 overall, #396 in North America, and is in the top 11% of all ranked servers. Among servers in the quad group, it is #139.

Tags

How should you interpret the tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp200 (Max players): The slot count is 200; ts4 (Group limit): A team may contain up to 4 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Joining requires Rust's premium status; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): A non-standard tag, applied by the owner or a plugin from the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is placed in these lists: Rust modded servers, listed live, 2x Rust servers and Rust servers in North America. Filter Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x to find it on the server list.

Operator and location

Where can DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep be found?

In North America, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep lists itself with the NA tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 91.229.114.207:28019.

How smooth is the performance on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

It held an average of 118 server fps over the last 48 hours, never below 111. The world held as many as 93,779 entities: buildings, deployables and all other objects. Memory use peaked at 3,234 MB. When fps is low and entities climb, players feel it as lag.

How reliable is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, and is it currently online?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is currently up. Its reported uptime shows a restart roughly 23 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Rust network protocol 2634 and build 167781 on Linux is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs. Steam updates your game, but you need the same protocol to join.

Wipe days

When does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep wipe?

The schedule of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 17:36 UTC. The world in play now was built 12 days 19 hours ago. The tags state that it wipes every two weeks.

What can you expect on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep when wipe day arrives?

An average of 9 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 31 hours after the wipe.

Connect

How can you connect to DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Open Rust, press F1 for the console, then type client.connect 91.229.114.207:28019. Alternatively, use Launch Rust on this page to start Rust via Steam and join. Joining requires Rust's premium status. You can find its website at https://www.dadcorerust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^b,NA,^q,gmrust,cs167781,ts4,rustmaps

Game

gmrust
Game mode Standard survival gameplay.
mp200
Max players The slot count is 200.
ts4
Group limit A team may contain up to 4 players.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon The plugin framework is Carbon.
^q
Premium Joining requires Rust's premium status.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.