When Is Rust Force Wipe
72,624 playing now

OfflineNA · us591.229.114.210:28015checked 5d ago

OFFSHORE 2X | Weekly | Under Development

2x weekly wipes moddedcarbon
Players now 0/ 100 0% full
7-day average 1 peak 1
Rank #13,268 top 60% · #1411 in NA
Last wipe 9d ago weekly schedule
Next wipe 4d 0h Sun 18 Oct, 21:16 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 21:16 UTC, in 4d 0h. Its weekly schedule tag · low confidence

Usual gap 14.2 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

4d 0hSun 18 Oct, 21:16 UTC
11d 0hSun 25 Oct, 21:16 UTC
18d 0hSun 1 Nov, 21:16 UTC
21d 22hThu 5 Nov, 19:00 UTC FW
25d 0hSun 8 Nov, 21:16 UTC
32d 0hSun 15 Nov, 21:16 UTC
39d 0hSun 22 Nov, 21:16 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC9d ago 1 – running 0
Sun 20 Sep, 16:10 UTC24d ago 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 96 on average 4/ 150
[US] Stevious 2x Mondays | Vanilla | 10/12NA · groups of 12+ · 2x · weekly · 91 on average 72/ 200
[US] Stevious 2x Main | Vanilla | 10/8NA · groups of 12+ · 2x · weekly · 79 on average 8/ 200
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 27 on average 12/ 150
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 24 on average 17/ 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 6 on average 2/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on OFFSHORE 2X | Weekly | Under Development?

Its name puts gather at 2x on OFFSHORE 2X | Weekly | Under Development. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. The server has VAC on: Valve's anti-cheat.

Which map is running on OFFSHORE 2X | Weekly | Under Development?

The map on OFFSHORE 2X | Weekly | Under Development is procedural, of size 3,000 and seed 1337, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.

Player stats

How many players are on OFFSHORE 2X | Weekly | Under Development?

OFFSHORE 2X | Weekly | Under Development is not online at present; the last time it was seen was 5 days 16 hours ago. The seven-day average is 1 players, with a peak of 1.

Where does OFFSHORE 2X | Weekly | Under Development stand in the rankings of Rust servers?

OFFSHORE 2X | Weekly | Under Development is #13,268 on player hours over the last seven days, #1,411 in North America, and in the top 60% of all ranked servers.

Lists and tags

How should you interpret the tags on OFFSHORE 2X | Weekly | Under Development?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167231 (Build): It runs on game build 167231; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $rus5 (Region code): The code for this region is us5; ^w (Weekly): It wipes every week; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser, this appears under North America from the tags OFFSHORE 2X | Weekly | Under Development publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does OFFSHORE 2X | Weekly | Under Development appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature OFFSHORE 2X | Weekly | Under Development: Rust modded servers, listed live, 2x Rust servers and Rust servers in North America. Its filters on the server list are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Operator and location

What is the location of OFFSHORE 2X | Weekly | Under Development?

The NA tag on OFFSHORE 2X | Weekly | Under Development means North America; the region code is us5. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 91.229.114.210:28015.

What is the uptime and reliability of OFFSHORE 2X | Weekly | Under Development?

Right now OFFSHORE 2X | Weekly | Under Development is down; the last sighting was 5 days 16 hours ago. It was up for 2 of the last 7 full days' 168 hours, 1% of the time. It was first seen by When Is Rust Force Wipe on 19 September 2026.

What Rust version is OFFSHORE 2X | Weekly | Under Development on?

Rust network protocol 2634 and build 167231 on Linux is what OFFSHORE 2X | Weekly | Under Development runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does OFFSHORE 2X | Weekly | Under Development wipe?

The prediction for OFFSHORE 2X | Weekly | Under Development follows its tag because the wipes on record are too few to confirm the schedule. On Sunday 18 October at 21:16 UTC the next wipe is due. The world in play now was built 9 days 23 hours ago. The tags list a weekly wipe schedule.

What happens on wipe day for OFFSHORE 2X | Weekly | Under Development?

Its recent wipes averaged 1 players at peak. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 1.

Join info

How can you connect to OFFSHORE 2X | Weekly | Under Development?

Open Rust, press F1 for the console, then type client.connect 91.229.114.210:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://discord.com/invite/offshorenetwork.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167231
Build It runs on game build 167231.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$rus5
Region code The code for this region is us5.

Wipe schedule

^w
Weekly It wipes every week.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.