When Is Rust Force Wipe
34,582 playing now

OnlineNA · us591.229.114.221:28004checked 10m ago

ALLIANT GAMES - DEVELOPMENT

vanillamoddedcarbon
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,894 top 72% · #1543 in NA
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 7.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:00 UTC FW13d ago 0 – running 0
Wed 30 Sep, 22:50 UTC14d ago 1 – 0.9 days 0
Thu 17 Sep, 02:00 UTC28d ago 1 halved by day 1 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average 25/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 23/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 9/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 17 on average 8/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average 13/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 4/ 150

Quick answers

from the figures on this page

Server rules

What are the rules and settings on ALLIANT GAMES - DEVELOPMENT?

No gather rate appears in the name of ALLIANT GAMES - DEVELOPMENT. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Carbon on this server. It uses the term vanilla for itself: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC, Valve's anti-cheat, is enabled.

What is the map for ALLIANT GAMES - DEVELOPMENT?

A procedural map of size 3,800 with seed 1337 runs on ALLIANT GAMES - DEVELOPMENT, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is Custom Map.

Player stats

How many players are on ALLIANT GAMES - DEVELOPMENT?

ALLIANT GAMES - DEVELOPMENT holds 0 players of its 1 slots at the moment. The seven-day average player count is 0.

What is ALLIANT GAMES - DEVELOPMENT's ranking among Rust servers?

Over the last seven days, ALLIANT GAMES - DEVELOPMENT is #15,894 for player hours, in the top 72% of all ranked servers and #1,543 in North America.

Server tags

What are the tags on ALLIANT GAMES - DEVELOPMENT and what do they mean?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds up to 1 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $rus5 (Region code): The code for this region is us5; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used; NA (North America): Its place in the server browser is under North America from the tags ALLIANT GAMES - DEVELOPMENT publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Who operates ALLIANT GAMES - DEVELOPMENT?

The alliant.gg hostname published by ALLIANT GAMES - DEVELOPMENT is also used by 1 other server we track, suggesting the same operator runs them.

Where does ALLIANT GAMES - DEVELOPMENT appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, ALLIANT GAMES - DEVELOPMENT is placed in these lists: Rust modded servers, listed live and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

Where can ALLIANT GAMES - DEVELOPMENT be found?

ALLIANT GAMES - DEVELOPMENT uses the NA tag to list itself in North America; its region code is us5. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 91.229.114.221:28004.

What is the performance like on ALLIANT GAMES - DEVELOPMENT?

The average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world came to a peak of 88,285 entities. At its peak it used 2,894 MB of memory. Players feel lag when fps drops and entity counts climb.

How stable is ALLIANT GAMES - DEVELOPMENT, and is it online now?

You can connect to ALLIANT GAMES - DEVELOPMENT at this moment. Its reported uptime shows a restart roughly 15 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on ALLIANT GAMES - DEVELOPMENT?

Rust network protocol 2634 and build 167781 on Linux is what ALLIANT GAMES - DEVELOPMENT runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does ALLIANT GAMES - DEVELOPMENT wipe?

No next wipe can be predicted for ALLIANT GAMES - DEVELOPMENT, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 13 days 9 hours ago.

What happens on wipe day for ALLIANT GAMES - DEVELOPMENT?

Its recent wipes averaged 1 players at peak. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. Otherwise, the crowd fell below half by day 1.

Connect

What steps are needed to join ALLIANT GAMES - DEVELOPMENT?

Open Rust, press F1 for the console, then type client.connect 91.229.114.221:28004. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://discord.com/invite/alliant.

Server tags

what each one means

Published as mp1,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds up to 1 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build The current game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$rus5
Region code The code for this region is us5.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework used.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.