When Is Rust Force Wipe
39,905 playing now

Online91.229.114.24:28079checked 7m ago

[US] Nightshade [PvPvE | Events | QoL Mods]

monthly wipes moddedcarbonpve
Players now 0/ 50 0% full
7-day average 1 peak 3
Rank #3,901 top 17%
Last wipe 12d ago monthly schedule
Next wipe 22d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

22d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:03 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 30/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 44/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 26/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 27/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 21/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 13/ 420

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [US] Nightshade [PvPvE | Events | QoL Mods]?

A gather rate is not given in the name of [US] Nightshade [PvPvE | Events | QoL Mods]. The game's default group cap of 8 players applies. It runs pve, other players cannot be fought. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. VAC from Valve is active as anti-cheat.

What map is used on [US] Nightshade [PvPvE | Events | QoL Mods]?

A procedural map of size 3,500 with seed 1337 runs on [US] Nightshade [PvPvE | Events | QoL Mods], generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is Custom Map.

Player stats

How populated is [US] Nightshade [PvPvE | Events | QoL Mods]?

[US] Nightshade [PvPvE | Events | QoL Mods] holds 0 players of its 50 slots at the moment. Averaging 1 players over seven days, it peaked at 3. In the last 48 hours, the peak hour was 16:00 UTC with an average of 2 players.

What is [US] Nightshade [PvPvE | Events | QoL Mods]'s ranking among Rust servers?

[US] Nightshade [PvPvE | Events | QoL Mods] is in the top 17% of all ranked servers, at #3,901 for player hours over the last seven days.

Server tags

What are the tags on [US] Nightshade [PvPvE | Events | QoL Mods] and what do they mean?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $rus5 (Region code): Region code: us5; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins from the tags [US] Nightshade [PvPvE | Events | QoL Mods] publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does [US] Nightshade [PvPvE | Events | QoL Mods] appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [US] Nightshade [PvPvE | Events | QoL Mods] is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers and Rust servers in North America. Its filters on the server list are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Where can [US] Nightshade [PvPvE | Events | QoL Mods] be found?

No region tag is published by [US] Nightshade [PvPvE | Events | QoL Mods]; the name points to North America, and the region code is us5. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 91.229.114.24:28079.

What is the performance like on [US] Nightshade [PvPvE | Events | QoL Mods]?

It held an average of 59 server fps over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to a peak of 61,397 entities. Memory use peaked at 3,233 MB. Players feel lag when fps drops and entity counts climb.

How stable is [US] Nightshade [PvPvE | Events | QoL Mods], and is it online now?

[US] Nightshade [PvPvE | Events | QoL Mods] is currently up. About 21 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for [US] Nightshade [PvPvE | Events | QoL Mods]?

On Linux, [US] Nightshade [PvPvE | Events | QoL Mods] runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does [US] Nightshade [PvPvE | Events | QoL Mods] wipe?

Once a month, [US] Nightshade [PvPvE | Events | QoL Mods] wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 12 days 14 hours ago. A monthly wipe schedule is published in its tags.

What can you expect on [US] Nightshade [PvPvE | Events | QoL Mods] when wipe day arrives?

The recent wipes of this server drew an average peak of 3 players. 3 hours after the latest wipe, the crowd peaked.

How to join

How can you connect to [US] Nightshade [PvPvE | Events | QoL Mods]?

Use the console: press F1 in Rust and enter client.connect 91.229.114.24:28079. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://discord.com/invite/T5h3RDXjEX.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds up to 50 players.
ts8
Group limit The default team size is 8.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$rus5
Region code Region code: us5.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.