OnlineNA · us591.229.114.68:28039checked 7m ago
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 15 October, 17:10 UTC, in 1d 17h. Every Monday at 18:04 and every Thursday at 17:10 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:04 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 17:10 UTC5d ago | 6 | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC8d ago | 6 | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC11d ago | 7 | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW12d ago | 7 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC15d ago | 6 | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC19d ago | 7 | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC22d ago | 4 | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC26d ago | 6 | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC29d ago | 1 | held half | 3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
By its name, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] gathers at 1000x. Groups can reach 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What map is used on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The map on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural, of size 3,000 and seed 1836736918, made by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name RustGamingNation Procedural.
Population
How many players are on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
On RGN 1000x PvE [Events|Purge|Zombies|SkillTree], 4 of 100 slots are filled right now. Averaging 1 players over seven days, it peaked at 7. In the last 48 hours, the peak hour was 06:00 UTC with an average of 4 players.
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] stand in the rankings of Rust servers?
For player hours in the last seven days, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] ranks #2,883 overall, #499 in North America, and is in the top 13% of all ranked servers.
Tags
How should you interpret the tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
These tags are set by RGN 1000x PvE [Events|Purge|Zombies|SkillTree] and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $rus5 (Region code): Servers in this region use the code us5; ^w (Weekly): The wipe cycle is one week; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with gather rate over 10x, Rust modded servers, listed live, Best Rust PvE servers, Rust servers in North America and Rust zombie servers. These filters show it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Operator and location
What is the location of RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] uses the NA tag to list itself in North America; its region code is us5. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 91.229.114.68:28039.
How smooth is the performance on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
It held an average of 56 server fps over the last 48 hours, never below 7. The world held as many as 72,355 entities: buildings, deployables and all other objects. Memory use peaked at 3,362 MB. What players call lag is low fps plus a rising entity count.
How reliable is RGN 1000x PvE [Events|Purge|Zombies|SkillTree], and is it currently online?
You can connect to RGN 1000x PvE [Events|Purge|Zombies|SkillTree] at this moment. The uptime it reports puts the last restart at about 9 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The version on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2634 and build 167781, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] wipe, and when?
For RGN 1000x PvE [Events|Purge|Zombies|SkillTree], the wipe rhythm is every Monday at 18:04 and every Thursday at 17:10 UTC. The server is due to wipe on Thursday 15 October at 17:10 UTC. It has been running its current world since 29 hours ago. The tags list a weekly wipe schedule.
What can you expect on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Its recent wipes averaged 6 players at peak. 25 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.
Join info
How can you connect to RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 91.229.114.68:28039 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://rustgamingnation.com/ is its website.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$rus5
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
