When Is Rust Force Wipe
83,592 playing now

OnlineNA · us591.229.114.90:28100checked 13m ago

Project: Plagued

moddedoxidepve
Players now 2/ 100 2% full
7-day average 2 peak 7
Rank #2,416 top 11% · #409 in NA
Last wipe 4d ago no schedule published
Next wipe 4d 6h Sun 18 Oct, 22:51 UTC

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Sunday 18 October, 22:51 UTC, in 4d 6h. Every 8 days 15 hours · medium confidence

Usual gap 8.6 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 7 players, last three wipes
Crowd held 67% else halves by day 4

Coming wipes

4d 6hSun 18 Oct, 22:51 UTC
12d 20hTue 27 Oct, 13:28 UTC
22d 2hThu 5 Nov, 19:00 UTC FW
30d 2hFri 13 Nov, 18:40 UTC
38d 16hSun 22 Nov, 09:17 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctWed 23 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:15 UTC4d ago 7 – running 1
Thu 1 Oct, 17:39 UTC FW12d ago 6 held half 8.6 days 0
Wed 23 Sep, 12:08 UTC21d ago 7 halved by day 4 8.2 days 0
Mon 14 Sep, 02:18 UTC30d ago 6 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average 122/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 49/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 43/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 46/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 32/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average 27/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Project: Plagued?

A gather rate is not given in the name of Project: Plagued. Up to 8 players form a group, which is the game's default. pve is the game mode, no combat against other players. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.

What map is used on Project: Plagued?

Project: Plagued uses a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.

Player count

How populated is Project: Plagued?

The current population of Project: Plagued is 2, out of 100 slots. Averaging 2 players over seven days, it peaked at 7. The highest average over the last 48 hours occurred at 20:00 UTC, with 6 players.

What is Project: Plagued's ranking among Rust servers?

Project: Plagued is #2,416 on player hours over the last seven days, #409 in North America, and in the top 11% of all ranked servers.

Server tags

What are the tags on Project: Plagued and what do they mean?

The game's server browser reads these tags from Project: Plagued: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $rus5 (Region code): Servers in this region use the code us5; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Project: Plagued appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Project: Plagued is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers and Rust servers in North America. Its filters on the server list are Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Where can Project: Plagued be found?

Its NA tag places Project: Plagued in North America, with us5 as its region code. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 91.229.114.90:28100.

What is the performance like on Project: Plagued?

Over the last 48 hours the average was 47 server fps, and the lowest was 34. Buildings, deployables and everything else in the world came to a peak of 105,208 entities. At its peak it used 3,618 MB of memory. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of Project: Plagued?

You can connect to Project: Plagued at this moment. The uptime it reports puts the last restart at about 9 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for Project: Plagued?

On Linux, Project: Plagued runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.

Wipe days

How often does Project: Plagued wipe, and when?

The recent wipe gap on Project: Plagued is about 8.6 days. The server is due to wipe on Sunday 18 October at 22:51 UTC. The world in play now was built 4 days 8 hours ago.

What can you expect on Project: Plagued when wipe day arrives?

The recent wipes of this server drew an average peak of 7 players. 33 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 67% of its recent wipes. In the other cases, the crowd dropped below half by day 4.

Connect

How can you connect to Project: Plagued?

Enter client.connect 91.229.114.90:28100 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://discord.com/invite/VzHX6sjNRP is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$rus5
Region code Servers in this region use the code us5.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.