Online91.240.74.124:28015checked 8m ago
INTFO Rust | Procedural
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:19 UTC10d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:32 UTC FW12d ago | 1 | – | 1.4 days | 0 |
| Sun 20 Sep, 11:26 UTC23d ago | 1 | halved by day 4 | 11.5 days | 0 |
| Fri 18 Sep, 11:05 UTC25d ago | 1 | halved by day 1 | 2 days | 0 |
| Thu 17 Sep, 20:42 UTC26d ago | 1 | – | 0.6 days | 0 |
| Wed 16 Sep, 22:44 UTC27d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on INTFO Rust | Procedural?
No gather rate appears in the name of INTFO Rust | Procedural. Groups can reach 8 players, the default for the game. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.
What map is used on INTFO Rust | Procedural?
A procedural map of size 3,500 with seed 1573025114 runs on INTFO Rust | Procedural, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player stats
What is the player count on INTFO Rust | Procedural?
The current population of INTFO Rust | Procedural is 0, out of 10 slots. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours occurred at 19:00 UTC, with 2 players.
Where does INTFO Rust | Procedural stand in the rankings of Rust servers?
Over the last seven days, INTFO Rust | Procedural ranks #6,454 for player hours, placing it in the top 29% of all ranked servers.
Lists and tags
What is the meaning of the tags on INTFO Rust | Procedural?
The game's server browser reads these tags from INTFO Rust | Procedural: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $rpol (Region code): The code for this region is pol; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): The plugin framework is Carbon. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does INTFO Rust | Procedural appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature INTFO Rust | Procedural: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can INTFO Rust | Procedural be found?
Region: not published by INTFO Rust | Procedural; its region code is pol. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 91.240.74.124:28015.
How smooth is the performance on INTFO Rust | Procedural?
Over the last 48 hours the average was 91 server fps, and the lowest was 6. The world held as many as 78,253 entities: buildings, deployables and all other objects. Memory use peaked at 3,601 MB. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of INTFO Rust | Procedural?
You can connect to INTFO Rust | Procedural at this moment. The uptime it reports puts the last restart at about 17 hours ago. It was up for 162 of the last 7 full days' 168 hours, 96% of the time. First seen by When Is Rust Force Wipe on 16 September 2026.
What is the Rust version for INTFO Rust | Procedural?
The version on INTFO Rust | Procedural is Rust network protocol 2634 and build 167781, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe schedule
On what schedule does INTFO Rust | Procedural wipe?
No next wipe can be predicted for INTFO Rust | Procedural, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 10 days 22 hours ago.
What happens on wipe day for INTFO Rust | Procedural?
The recent wipes of this server drew an average peak of 1 players. 33 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 2.5.
Join info
What is the process to join INTFO Rust | Procedural?
Enter client.connect 91.240.74.124:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://rust.intfo.ru is its website.
Server tags
what each one meansPublished as mp10,ptrak,$rpol,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$rpol
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.