Offline91.245.44.75:28017checked 3d ago
ServerDevServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:27 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 05:19 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 09:28 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 21:27 UTC5d ago | – | – | – | 2 |
| Thu 8 Oct, 00:11 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 00:41 UTC7d ago | – | – | – | 1 |
| Wed 7 Oct, 00:14 UTC7d ago | – | – | – | 1 |
| Mon 5 Oct, 23:13 UTC8d ago | 3 | – | 1 days | 1 |
| Sun 4 Oct, 05:05 UTC10d ago | 2 | – | 1.8 days | 0 |
| Wed 30 Sep, 14:59 UTC14d ago | 1 | held half | 3.6 days | 0 |
| Tue 29 Sep, 13:49 UTC15d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 13:32 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 13:12 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 12:48 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 12:22 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 11:55 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 11:25 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 08:55 UTC16d ago | 2 | – | 1.2 days | 0 |
| Sun 27 Sep, 09:50 UTC17d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 07:45 UTC18d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on ServerDevServer?
A gather rate is not given in the name of ServerDevServer. Up to 30 players are allowed in a group. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is not active as anti-cheat.
Which map is running on ServerDevServer?
The map on ServerDevServer is procedural, of size 5,000 and seed 1337, made by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name discord.gg/atlasrust.
Population
What is the player count on ServerDevServer?
ServerDevServer is not online at present; the last time it was seen was 3 days 12 hours ago. The seven-day average is 1 players, with a peak of 2.
What position does ServerDevServer hold in the Rust server rankings?
ServerDevServer is in the top 37% of all ranked servers, at #8,293 for player hours over the last seven days.
Tags
What is the meaning of the tags on ServerDevServer?
The game's server browser reads these tags from ServerDevServer: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds up to 100 players; ts30 (Group limit): A team may contain up to 30 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does ServerDevServer appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature ServerDevServer: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.
Operator and location
What is the location of ServerDevServer?
There is no region published by ServerDevServer. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 91.245.44.75:28017.
How stable is ServerDevServer, and is it online now?
ServerDevServer is currently offline, with the last sighting 3 days 12 hours ago. It was up for 29 of the last 7 full days' 168 hours, 17% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for ServerDevServer?
Rust network protocol 2634 and build 167398 on Windows is what ServerDevServer runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
On what schedule does ServerDevServer wipe?
ServerDevServer does not keep a wipe schedule: it makes a new world every few hours, and none of those resets is a wipe.
Connect
What steps are needed to join ServerDevServer?
Enter client.connect 91.245.44.75:28017 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts30,^o^z
Game
gmrust
mp100
ts30
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.