Online91.99.37.118:28103checked 8m ago
24HG | Rust | Main #1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:36 UTC10d ago | 3 | – | running | 0 |
| Fri 25 Sep, 18:20 UTC18d ago | 2 | halved by day 6 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on 24HG | Rust | Main #1?
A gather rate is not given in the name of 24HG | Rust | Main #1. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
Which map is running on 24HG | Rust | Main #1?
The map on 24HG | Rust | Main #1 is procedural, of size 2,500 and seed 1337, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.
Player stats
How many players are on 24HG | Rust | Main #1?
On 24HG | Rust | Main #1, 1 of 200 slots are filled right now. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours occurred at 00:00 UTC, with 2 players.
What is 24HG | Rust | Main #1's ranking among Rust servers?
Over the last seven days, 24HG | Rust | Main #1 ranks #6,978 for player hours, placing it in the top 31% of all ranked servers.
Tags
How should you interpret the tags on 24HG | Rust | Main #1?
These tags are set by 24HG | Rust | Main #1 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): It holds up to 200 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): The current game build is 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does 24HG | Rust | Main #1 appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, 24HG | Rust | Main #1 is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the location of 24HG | Rust | Main #1?
There is no region published by 24HG | Rust | Main #1. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 91.99.37.118:28103.
What is the performance like on 24HG | Rust | Main #1?
It held an average of 230 server fps over the last 48 hours, never below 178. The world held as many as 11,786 entities: buildings, deployables and all other objects. 2,442 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of 24HG | Rust | Main #1?
Right now 24HG | Rust | Main #1 is up. Its reported uptime shows a restart roughly 10 days 8 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on 24HG | Rust | Main #1?
Rust network protocol 2634 and build 166652 on Linux is what 24HG | Rust | Main #1 runs. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does 24HG | Rust | Main #1 wipe, and when?
Too few wipes of 24HG | Rust | Main #1 are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 10 days 10 hours ago.
What can you expect on 24HG | Rust | Main #1 when wipe day arrives?
An average of 2 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 6.
How to join
What steps are needed to join 24HG | Rust | Main #1?
Use the console: press F1 in Rust and enter client.connect 91.99.37.118:28103. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://24hgaming.com is its website.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.