Online92.118.11.14:28035checked 7m ago
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 15 October, 09:01 UTC, in 15h. Every 2 days · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:01 UTC1d ago | – | – | running | 7 |
| Sun 11 Oct, 09:01 UTC3d ago | 18 | held half | 2 days | 6 |
| Fri 9 Oct, 09:01 UTC5d ago | 10 | held half | 2 days | 3 |
| Wed 7 Oct, 09:02 UTC7d ago | 12 | held half | 2 days | 7 |
| Mon 5 Oct, 09:01 UTC9d ago | 13 | held half | 2 days | 3 |
| Sun 4 Oct, 11:55 UTC10d ago | 13 | – | 0.9 days | 6 |
| Thu 1 Oct, 18:03 UTC FW12d ago | 10 | held half | 2.7 days | 3 |
| Thu 1 Oct, 09:01 UTC13d ago | 9 | – | 0.4 days | 2 |
| Tue 29 Sep, 09:02 UTC15d ago | 9 | held half | 2 days | 0 |
| Sun 27 Sep, 09:02 UTC17d ago | 16 | held half | 2 days | 6 |
| Fri 25 Sep, 13:28 UTC19d ago | 16 | – | 1.8 days | 7 |
| Wed 23 Sep, 09:02 UTC21d ago | 9 | held half | 2.2 days | 1 |
| Tue 22 Sep, 04:54 UTC22d ago | 22 | – | 1.2 days | 1 |
| Mon 21 Sep, 13:39 UTC23d ago | 22 | – | 0.6 days | 0 |
| Sun 20 Sep, 09:02 UTC24d ago | 15 | – | 1.2 days | 6 |
| Fri 18 Sep, 09:02 UTC26d ago | 11 | held half | 2 days | 1 |
| Wed 16 Sep, 09:54 UTC28d ago | 5 | held half | 2 days | 0 |
| Mon 14 Sep, 09:02 UTC30d ago | 6 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
A gather rate is not given in the name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Up to 50 players are allowed in a group. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
What is the map for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is procedural, of size 1,000 and seed 1337, made by the game. From this page, RustMaps can display it: the same size and seed give the same map. The map is named CHOYKA MAPS.
Player stats
How many players are on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
On CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, 4 of 10 slots are filled right now. Averaging 4 players over seven days, it peaked at 18. In the last 48 hours, the peak hour was 13:00 UTC with an average of 10 players.
What is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD's ranking among Rust servers?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is in the top 8% of all ranked servers, at #1,770 for player hours over the last seven days.
Tags
What is the meaning of the tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The game's server browser reads these tags from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 player slots; ts50 (Group limit): Teams can have no more than 50 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^e (Minigames): This server offers minigames such as arenas, Bedwars and parkour; ^d (Combat training): This server provides loot for aim and PvP practice; ^i (Battlefield): Quick PvP battles with kits and boosted rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is placed in these lists: Rust battlefield servers, Rust modded servers, listed live, Rust combat training servers and Rust zombie servers. Its filters on the server list are Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server info
What is the location of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
No region is published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 92.118.11.14:28035.
How smooth is the performance on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
It held an average of 237 server fps over the last 48 hours, never below 193. The world held as many as 16,187 entities: buildings, deployables and all other objects. At its peak it used 1,614 MB of memory. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
You can connect to CHOYKA RUST №3[ONE GRID] ZOMBIE MOD at this moment. The uptime it reports puts the last restart at about 15 hours ago. It was up 163 of 168 hours in the last 7 full days, 97% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Rust network protocol 2634 and build 167781 on Linux is what CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
How often does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe, and when?
Recent wipes on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD have come about every 2 days. On Thursday 15 October at 09:01 UTC the next wipe is due. It has been running its current world since 32 hours ago. The tags list a weekly wipe schedule.
What happens on wipe day for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Its recent wipes averaged 13 players at peak. The peak of the crowd on the latest wipe came 4 hours after the wipe. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.
How to join
What is the process to join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Use the console: press F1 in Rust and enter client.connect 92.118.11.14:28035. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://choyka.gamestores.app/.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs167781,ts50,^o^z
Game
gmrust
mp10
ts50
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^e
^d
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
