Offline92.242.166.172:28015checked 26d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on TEST?
A gather rate is not given in the name of TEST. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. Under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What map is used on TEST?
A procedural map runs on TEST, generated by the game.
Player count
What is the player count on TEST?
TEST is not online at present; the last time it was seen was 26 days 20 hours ago.
Where does TEST stand in the rankings of Rust servers?
TEST is in the top – of all ranked servers, at #15,485 for player hours over the last seven days.
Server tags
What are the tags on TEST and what do they mean?
These tags are set by TEST and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): Joining requires the same protocol version, 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does TEST appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include TEST: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more to find it on the server list.
Operator and location
What is the location of TEST?
No region is published by TEST. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 92.242.166.172:28015.
What is the uptime and reliability of TEST?
TEST is currently offline, with the last sighting 26 days 20 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 17 September 2026.
Which Rust version is used on TEST?
Rust network protocol 2633 and build 163794 on Windows is what TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does TEST wipe, and when?
Its rhythm cannot be told from the wipes of TEST on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 26 days 19 hours ago.
How to join
What is the process to join TEST?
Open Rust, press F1 for the console, then type client.connect 92.242.166.172:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.