Offline94.101.96.235:28015checked 3h ago
Local C# Plugin Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:14 UTC5d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Local C# Plugin Dev Server?
A gather rate is not given in the name of Local C# Plugin Dev Server. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is not active as anti-cheat.
Player stats
How populated is Local C# Plugin Dev Server?
At the moment Local C# Plugin Dev Server is offline, and it was last online 3 hours ago. The seven-day average is 1 players, with a peak of 2. The highest average over the last 48 hours occurred at 11:00 UTC, with 1 players.
What is Local C# Plugin Dev Server's ranking among Rust servers?
Local C# Plugin Dev Server is in the top 34% of all ranked servers, at #7,530 for player hours over the last seven days.
Server tags
What are the tags on Local C# Plugin Dev Server and what do they mean?
These tags are set by Local C# Plugin Dev Server and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Local C# Plugin Dev Server appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Local C# Plugin Dev Server is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.
Server info
What is the location of Local C# Plugin Dev Server?
There is no region published by Local C# Plugin Dev Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 94.101.96.235:28015.
How reliable is Local C# Plugin Dev Server, and is it currently online?
The last time Local C# Plugin Dev Server was seen was 3 hours ago; it is offline right now. It was up 13 of 168 hours in the last 7 full days, 8% of the time. It was first seen by When Is Rust Force Wipe on 4 October 2026.
Which Rust version is used on Local C# Plugin Dev Server?
On Windows, Local C# Plugin Dev Server runs Rust network protocol 2634 and build 166652. Steam updates your game, but you need the same protocol to join.
Wipe info
How often does Local C# Plugin Dev Server wipe, and when?
Too few wipes of Local C# Plugin Dev Server are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 5 days 8 hours ago.
What can you expect on Local C# Plugin Dev Server when wipe day arrives?
An average of 2 players turned out at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
How to join
How can you connect to Local C# Plugin Dev Server?
Open Rust, press F1 for the console, then type client.connect 94.101.96.235:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.