Online94.126.59.191:28015checked 10m ago
[ITA] Server di CagottoMan
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW12d ago | 2 | – | running | 0 |
| Sat 26 Sep, 12:28 UTC18d ago | 1 | held half | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on [ITA] Server di CagottoMan?
No gather rate appears in the name of [ITA] Server di CagottoMan. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. VAC from Valve is active as anti-cheat.
What is the map for [ITA] Server di CagottoMan?
A procedural map of size 3,500 with seed 12345 runs on [ITA] Server di CagottoMan, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How populated is [ITA] Server di CagottoMan?
The current population of [ITA] Server di CagottoMan is 0, out of 200 slots. The average player count for the last seven days is 0.
Where does [ITA] Server di CagottoMan stand in the rankings of Rust servers?
[ITA] Server di CagottoMan is in the top 72% of all ranked servers, at #15,909 for player hours over the last seven days.
Tags
What are the tags on [ITA] Server di CagottoMan and what do they mean?
The game's server browser reads these tags from [ITA] Server di CagottoMan: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): It holds up to 200 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does [ITA] Server di CagottoMan appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature [ITA] Server di CagottoMan: Rust modded servers, listed live. Filter Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server info
Where can [ITA] Server di CagottoMan be found?
No region is published by [ITA] Server di CagottoMan. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 94.126.59.191:28015.
Is the performance on [ITA] Server di CagottoMan good?
Over the last 48 hours the average was 129 server fps, and the lowest was 107. The world held as many as 69,422 entities: buildings, deployables and all other objects. Memory use peaked at 2,661 MB. What players call lag is low fps plus a rising entity count.
How reliable is [ITA] Server di CagottoMan, and is it currently online?
You can connect to [ITA] Server di CagottoMan at this moment. Its reported uptime shows a restart roughly 20 hours ago. The last 7 full days saw it up 164 of 168 hours, 98% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for [ITA] Server di CagottoMan?
The version on [ITA] Server di CagottoMan is Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
On what schedule does [ITA] Server di CagottoMan wipe?
Too few wipes of [ITA] Server di CagottoMan are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 12 days 21 hours ago.
What happens on wipe day for [ITA] Server di CagottoMan?
The recent wipes of this server drew an average peak of 2 players. The peak of the crowd on the latest wipe came 28 hours after the wipe. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.
How to join
What is the process to join [ITA] Server di CagottoMan?
Open Rust, press F1 for the console, then type client.connect 94.126.59.191:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.