When Is Rust Force Wipe
37,821 playing now

Offline94.229.18.118:28015checked 20d ago

Rust Devblog Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,982 top 71%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 57/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 18/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 5/ 200

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Rust Devblog Server?

A gather rate is not given in the name of Rust Devblog Server. No group limit is published. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is running on Rust Devblog Server?

A procedural map runs on Rust Devblog Server, generated by the game.

Player count

How populated is Rust Devblog Server?

Right now Rust Devblog Server is offline, with its last appearance 20 days 12 hours ago.

What position does Rust Devblog Server hold in the Rust server rankings?

Rust Devblog Server is in the top 71% of all ranked servers, at #15,982 for player hours over the last seven days.

Server tags

What are the tags on Rust Devblog Server and what do they mean?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds up to 10 players; v2362 (Protocol): Joining requires the same protocol version, 2362; ptrak (Networking): It uses RakNet, the standard network layer for Rust; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin from the tags Rust Devblog Server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Rust Devblog Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Rust Devblog Server is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Operator and location

What is the location of Rust Devblog Server?

No region is published by Rust Devblog Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 94.229.18.118:28015.

What is the uptime and reliability of Rust Devblog Server?

The last time Rust Devblog Server was seen was 20 days 12 hours ago; it is offline right now. The last 7 full days saw it up 0 of 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 24 September 2026.

What Rust version is Rust Devblog Server on?

On Windows, Rust Devblog Server runs Rust network protocol 2362. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does Rust Devblog Server wipe?

Too few wipes of Rust Devblog Server are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 22 days 13 hours ago.

Join info

What is the process to join Rust Devblog Server?

Use the console: press F1 in Rust and enter client.connect 94.229.18.118:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds up to 10 players.
v2362
Protocol Joining requires the same protocol version, 2362.
ptrak
Networking It uses RakNet, the standard network layer for Rust.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Other

hil2cpp
Custom tag A non-standard tag, applied by the owner or a plugin.
stok
Custom tag A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.