When Is Rust Force Wipe
35,251 playing now

Offline94.229.18.11:28015checked 3d ago

Rust Devblog Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 27/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 23/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. VAC from Valve is not active as anti-cheat.

What is the map for Rust Devblog Server?

The map on Rust Devblog Server is procedural, made by the game.

Player count

How populated is Rust Devblog Server?

Right now Rust Devblog Server is offline, with its last appearance 3 days 17 hours ago. The seven-day average player count is 0.

What is Rust Devblog Server's ranking among Rust servers?

Rust Devblog Server is in the top 71% of all ranked servers, at #15,961 for player hours over the last seven days.

Lists and tags

How should you interpret the tags on Rust Devblog Server?

These tags are set by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; v2362 (Protocol): Your game version must match protocol 2362 to connect; ptrak (Networking): The network layer is RakNet, which is standard for the game; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework used; hil2cpp (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust; stok (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Rust Devblog Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Rust Devblog Server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server info

Where can Rust Devblog Server be found?

There is no region published by Rust Devblog Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 94.229.18.11:28015.

How reliable is Rust Devblog Server, and is it currently online?

The last time Rust Devblog Server was seen was 3 days 17 hours ago; it is offline right now. It was up for 0 of the last 3 full days' 72 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 10 October 2026.

Which Rust version is used on Rust Devblog Server?

On Windows, Rust Devblog Server runs Rust network protocol 2362. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does Rust Devblog Server wipe, and when?

The wipes of Rust Devblog Server on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 16 days 3 hours ago.

How to join

What is the process to join Rust Devblog Server?

Enter client.connect 94.229.18.11:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds up to 10 players.
v2362
Protocol Your game version must match protocol 2362 to connect.
ptrak
Networking The network layer is RakNet, which is standard for the game.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework used.

Other

hil2cpp
Custom tag The owner or a plugin created this tag, which is not part of standard Rust.
stok
Custom tag The owner or a plugin created this tag, which is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.