When Is Rust Force Wipe
40,115 playing now

Offline94.229.18.9:28015checked 3d ago

Rust Devblog Server

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,885 top 72%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 65/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 18/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 5/ 200

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Rust Devblog Server?

A gather rate is not given in the name of Rust Devblog Server. A group limit is not published. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Carbon plugins are in use. The server has VAC off: Valve's anti-cheat.

What map is used on Rust Devblog Server?

The map on Rust Devblog Server is procedural, made by the game.

Player stats

How populated is Rust Devblog Server?

Right now Rust Devblog Server is offline, with its last appearance 3 days 10 hours ago. The average player count for the last seven days is 0.

Where does Rust Devblog Server stand in the rankings of Rust servers?

Rust Devblog Server is in the top 72% of all ranked servers, at #15,885 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Rust Devblog Server?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): It holds up to 50 players; v2362 (Protocol): Your game version must match protocol 2362 to connect; ptrak (Networking): It uses RakNet, the standard network layer for Rust; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): The owner or a plugin added this tag; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin added this tag; it is not a standard Rust tag from the tags Rust Devblog Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Rust Devblog Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Rust Devblog Server: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week.

Server details

Where can Rust Devblog Server be found?

No region is published by Rust Devblog Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 94.229.18.9:28015.

What is the uptime and reliability of Rust Devblog Server?

Rust Devblog Server is currently offline, with the last sighting 3 days 10 hours ago. It was up 0 of 72 hours in the last 3 full days, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 11 October 2026.

What is the Rust version for Rust Devblog Server?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates your game, but you need the same protocol to join.

Wipe days

How often does Rust Devblog Server wipe, and when?

The wipes of Rust Devblog Server on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 3 days 10 hours ago.

Join info

How can you connect to Rust Devblog Server?

Enter client.connect 94.229.18.9:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players It holds up to 50 players.
v2362
Protocol Your game version must match protocol 2362 to connect.
ptrak
Networking It uses RakNet, the standard network layer for Rust.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag The owner or a plugin added this tag; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin added this tag; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.