Offline94.229.24.69:28015checked 1d ago
Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Rust Devblog Server?
A gather rate is not given in the name of Rust Devblog Server. A group limit is not published. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. VAC from Valve is not active as anti-cheat.
Which map is running on Rust Devblog Server?
The map on Rust Devblog Server is procedural, made by the game.
Population
How populated is Rust Devblog Server?
Right now Rust Devblog Server is offline, with its last appearance 47 hours ago. The seven-day average player count is 0.
What position does Rust Devblog Server hold in the Rust server rankings?
Over the last seven days, Rust Devblog Server ranks #15,967 for player hours, placing it in the top 71% of all ranked servers.
Tags
What is the meaning of the tags on Rust Devblog Server?
These tags are set by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): It holds up to 10 players; v2362 (Protocol): Joining requires the same protocol version, 2362; ptrak (Networking): It uses RakNet, the standard network layer for Rust; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): The owner or a plugin added this tag; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin added this tag; it is not a standard Rust tag. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Rust Devblog Server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Rust Devblog Server: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server details
Where can Rust Devblog Server be found?
There is no region published by Rust Devblog Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 94.229.24.69:28015.
What is the uptime and reliability of Rust Devblog Server?
Rust Devblog Server is currently offline, with the last sighting 47 hours ago. The last 1 full day saw it up 0 of 24 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 12 October 2026.
What Rust version is Rust Devblog Server on?
The version on Rust Devblog Server is Rust network protocol 2362, on Windows. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
How often does Rust Devblog Server wipe, and when?
Its rhythm cannot be told from the wipes of Rust Devblog Server on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 16 days 3 hours ago.
Connect
What steps are needed to join Rust Devblog Server?
Open Rust, press F1 for the console, then type client.connect 94.229.24.69:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.